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16,099 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 18

Фото профиля BoundaryDev
BoundaryDev3 месяцев назад

I love how coherent switching around parts is. I also like what’s happening with the foreground walls loading and unloading. seeing that got me hyped before I saw the weapon menu

Фото профиля Danny Asmussen
Danny Asmussen3 месяцев назад

Love the graphics, low poly look is so cool. I keep wanting to mix Noita weapons build with this kind of forging. You know stacking effects, like if you dip your sword in burning oil it might get stronger, then you dip in dragon breath or whatever it can use fire.

Фото профиля Nikhil Malankar
Nikhil Malankar3 месяцев назад

Letting players forge the weapon instead of just looting it is the real hook, that ownership makes them care about it way more than any random drop could. The forge screen sells it too

Фото профиля Supreme Duck
Supreme Duck3 месяцев назад

so cool!

Фото профиля Javier Gonzalez
Javier Gonzalez3 месяцев назад

This is looking so cool.

Фото профиля Doug
Doug3 месяцев назад

could spend many hours crafting in this game. awesome UI.

Фото профиля Slopa
Slopa3 месяцев назад

looks amazing, i like it

Фото профиля ⚜️Ser Medieval
⚜️Ser Medieval3 месяцев назад

I'm getting 100 hours out of this blacksmithing system alone.

Фото профиля Yuzuki Game Studio
Yuzuki Game Studio3 месяцев назад

Wow, i love low poly art and this game is looking awesome. Great work :)

Фото профиля bone
bone3 месяцев назад

damn I spent last weekend building something very similar to this but it looks way worse lol so cool!

Фото профиля Claudio Silva
Claudio Silva3 месяцев назад

Dude, when?

Фото профиля Lands of Tribulation
Lands of Tribulation3 месяцев назад

Oh now that’s a cool mechanic! Great work

Фото профиля Timi
Timi3 месяцев назад

Whats the game called?

Фото профиля UfosGamer Gameplay
UfosGamer Gameplay3 месяцев назад

Uau, que legal amigo! Continue com esse ótimo trabalho!

Фото профиля Sérgio Rodrigues 🇵🇹 Working on Troubled Passage
Sérgio Rodrigues 🇵🇹 Working on Troubled Passage3 месяцев назад

obrigado

Фото профиля Hey I got something to say!
Hey I got something to say!3 месяцев назад

Hell Yeah!!!! This is super bad ass!!!! 💪

Фото профиля Baron Kimble
Baron Kimble3 месяцев назад

this is pretty cool, what ports are you trying to reach with these graphics since three.js/webgpu can go further. Or are you generating your own modular assets like this?

Фото профиля Pavel
Pavel3 месяцев назад

Small mechanics like this make a game feel alive. Combat gets all the attention, but interactions like crafting are what keep players immersed.

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