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16,099 Aufrufe • vor 3 Monaten •via X (Twitter)

18 Kommentare

Profilbild von BoundaryDev
BoundaryDevvor 3 Monaten

I love how coherent switching around parts is. I also like what’s happening with the foreground walls loading and unloading. seeing that got me hyped before I saw the weapon menu

Profilbild von Danny Asmussen
Danny Asmussenvor 3 Monaten

Love the graphics, low poly look is so cool. I keep wanting to mix Noita weapons build with this kind of forging. You know stacking effects, like if you dip your sword in burning oil it might get stronger, then you dip in dragon breath or whatever it can use fire.

Profilbild von Nikhil Malankar
Nikhil Malankarvor 3 Monaten

Letting players forge the weapon instead of just looting it is the real hook, that ownership makes them care about it way more than any random drop could. The forge screen sells it too

Profilbild von Supreme Duck
Supreme Duckvor 3 Monaten

so cool!

Profilbild von Javier Gonzalez
Javier Gonzalezvor 3 Monaten

This is looking so cool.

Profilbild von Doug
Dougvor 3 Monaten

could spend many hours crafting in this game. awesome UI.

Profilbild von Slopa
Slopavor 3 Monaten

looks amazing, i like it

Profilbild von ⚜️Ser Medieval
⚜️Ser Medievalvor 3 Monaten

I'm getting 100 hours out of this blacksmithing system alone.

Profilbild von Yuzuki Game Studio
Yuzuki Game Studiovor 3 Monaten

Wow, i love low poly art and this game is looking awesome. Great work :)

Profilbild von bone
bonevor 3 Monaten

damn I spent last weekend building something very similar to this but it looks way worse lol so cool!

Profilbild von Claudio Silva
Claudio Silvavor 3 Monaten

Dude, when?

Profilbild von Lands of Tribulation
Lands of Tribulationvor 3 Monaten

Oh now that’s a cool mechanic! Great work

Profilbild von Timi
Timivor 3 Monaten

Whats the game called?

Profilbild von UfosGamer Gameplay
UfosGamer Gameplayvor 3 Monaten

Uau, que legal amigo! Continue com esse ótimo trabalho!

Profilbild von Sérgio Rodrigues 🇵🇹 Working on Troubled Passage
Sérgio Rodrigues 🇵🇹 Working on Troubled Passagevor 3 Monaten

obrigado

Profilbild von Hey I got something to say!
Hey I got something to say!vor 3 Monaten

Hell Yeah!!!! This is super bad ass!!!! 💪

Profilbild von Baron Kimble
Baron Kimblevor 3 Monaten

this is pretty cool, what ports are you trying to reach with these graphics since three.js/webgpu can go further. Or are you generating your own modular assets like this?

Profilbild von Pavel
Pavelvor 3 Monaten

Small mechanics like this make a game feel alive. Combat gets all the attention, but interactions like crafting are what keep players immersed.

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