正在加载视频...

视频加载失败

16,099 次观看 • 1 个月前 •via X (Twitter)

18 条评论

BoundaryDev 的头像
BoundaryDev1 个月前

I love how coherent switching around parts is. I also like what’s happening with the foreground walls loading and unloading. seeing that got me hyped before I saw the weapon menu

Danny Asmussen 的头像
Danny Asmussen1 个月前

Love the graphics, low poly look is so cool. I keep wanting to mix Noita weapons build with this kind of forging. You know stacking effects, like if you dip your sword in burning oil it might get stronger, then you dip in dragon breath or whatever it can use fire.

Nikhil Malankar 的头像
Nikhil Malankar1 个月前

Letting players forge the weapon instead of just looting it is the real hook, that ownership makes them care about it way more than any random drop could. The forge screen sells it too

Supreme Duck 的头像
Supreme Duck1 个月前

so cool!

Javier Gonzalez 的头像
Javier Gonzalez1 个月前

This is looking so cool.

Doug 的头像
Doug1 个月前

could spend many hours crafting in this game. awesome UI.

Slopa 的头像
Slopa1 个月前

looks amazing, i like it

⚜️Ser Medieval 的头像
⚜️Ser Medieval1 个月前

I'm getting 100 hours out of this blacksmithing system alone.

Yuzuki Game Studio 的头像
Yuzuki Game Studio1 个月前

Wow, i love low poly art and this game is looking awesome. Great work :)

bone 的头像
bone1 个月前

damn I spent last weekend building something very similar to this but it looks way worse lol so cool!

Claudio Silva 的头像
Claudio Silva1 个月前

Dude, when?

Lands of Tribulation 的头像
Lands of Tribulation1 个月前

Oh now that’s a cool mechanic! Great work

Timi 的头像
Timi1 个月前

Whats the game called?

UfosGamer Gameplay 的头像
UfosGamer Gameplay1 个月前

Uau, que legal amigo! Continue com esse ótimo trabalho!

Sérgio Rodrigues 🇵🇹 Working on Troubled Passage 的头像
Sérgio Rodrigues 🇵🇹 Working on Troubled Passage1 个月前

obrigado

Hey I got something to say! 的头像
Hey I got something to say!1 个月前

Hell Yeah!!!! This is super bad ass!!!! 💪

Baron Kimble 的头像
Baron Kimble1 个月前

this is pretty cool, what ports are you trying to reach with these graphics since three.js/webgpu can go further. Or are you generating your own modular assets like this?

Pavel 的头像
Pavel1 个月前

Small mechanics like this make a game feel alive. Combat gets all the attention, but interactions like crafting are what keep players immersed.

相关视频