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forget about physical camera stabilizations why don't we reconstruct the world in 4d and rerecord the footage:

106,083 görüntüleme • 1 yıl önce •via X (Twitter)

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Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

definitely wins most sci-fi approach to video stabilization lol

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

this is called GaVS can stabilize videos by reconstructing and rendering them in 3D. it's technically not a world model, but a smart approach at faking one. project page: code:

banteg profil fotoğrafı
banteg1 yıl önce

i did something similar in foundry nuke long ago. you could solve the camera, project the image onto a 2d card and then create another static camera in 3d space that looks at this card. it has beaten any stabilization algorithm at the time.

Z profil fotoğrafı
Z1 yıl önce

This is awesome to see, I’ve been obsessed with the idea of ai stabilization since I was little, the idea of just “solving it” with an ai is blowing my mind to see

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

i'm curious, how is this something you get obsessed over?

Guinevere Francie profil fotoğrafı
Guinevere Francie1 yıl önce

4D reconstruction shifts the game entirely.

turnkit profil fotoğrafı
turnkit1 yıl önce

This is the future. The future is now?!

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

bang bang exactly right

Phyxx profil fotoğrafı
Phyxx1 yıl önce

Because humans cannot experience the 4th dimension. That’s why. 🤦🏻‍♂️

Julian • Onetap Design • UX/UI profil fotoğrafı
Julian • Onetap Design • UX/UI1 yıl önce

Kinda impressed over here 🙋‍♂️

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