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Forma — a working Sketch-style design editor , built with GPT 6 Pro powered by WebGPU rendering

13,933 次观看 • 8 天前 •via X (Twitter)

7 条评论

Wiesław Šoltés 的头像
Wiesław Šoltés8 天前

Code

Suganthan Mohanadasan 的头像
Suganthan Mohanadasan8 天前

Wow.. Thanks for open sourcing this. Star given!

AI Apps API 的头像
AI Apps API8 天前

WebGPU is the right call for a canvas editor, the compute paths and the lower per call overhead matter far more here than in a game where the scene is mostly static. The thing that usually decides whether it feels good on a laptop or a tablet is not the shaders, it is how many separate draws a document with a few hundred shapes turns into. Batching by material and keeping shape data in one buffer is what keeps a big canvas smooth. Nice build.

Aivan Monceller 的头像
Aivan Monceller8 天前

all this on the chat interface , not in codex?

Wiesław Šoltés 的头像
Wiesław Šoltés8 天前

Yep all in chat no codex

Tony Tong | Founder | Ancient Systems x AI 的头像
Tony Tong | Founder | Ancient Systems x AI7 天前

A working design tool built solo is one kind of decision made alone. Mine was smaller stakes: I once booked a space for a get-together nobody in my family wanted, and had to decide whether to host it myself or eat the deposit. Same muscle either way, deciding beats deferring.

Void 的头像
Void7 天前

pure javascript?

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