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Former Rockstar dev opens up and explains why GTA 6 and previous Rockstar titles don’t come to PC at launch: “A PC port always comes later because they wanna prioritize what sells first”

1,989,402 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

Synth Potato🥔 profil fotoğrafı
Synth Potato🥔2 yıl önce

Full 8 minute video:

Synth Potato🥔 profil fotoğrafı
Synth Potato🥔2 yıl önce

Don’t forget to follow me as I am extensively covering GTA 6 for years to come!

Pyo 5️⃣ profil fotoğrafı
Pyo 5️⃣2 yıl önce

on a serious note, it's smart from a business standpoint too. Who legit wants to wait until 2027 to play it when they can play it on ps5 in 2025??? Result? Double dip haha

Synth Potato🥔 profil fotoğrafı
Synth Potato🥔2 yıl önce

Definitely, i also noticed PC ports of Rockstar games usually genuinely do push graphics forward compared to their console counterparts, especially RDR2 which frankly looks insane on PC

Karim Jovian profil fotoğrafı
Karim Jovian2 yıl önce

Plus Rockstar hates the PC online community lol with all the hacking

Jake profil fotoğrafı
Jake2 yıl önce

Rockstar does this because they know they can get people to double dip. It has nothing to do with "prioritizing what sells". They're an absolutely massive company. They can afford to develop a PC port if they can afford to develop multiple console ports. This is on-purpose.

decliner spike profil fotoğrafı
decliner spike2 yıl önce

they’re one of the richest game companies, games are developed on pc, and the cost of one additional pc digital copy is $0…someone cappin 🧢

HAYTH profil fotoğrafı
HAYTH2 yıl önce

I mean hasn't the gaming community changed since covid? more people with computers, more people with consoles as well but I think it would be better if we consider PC players on the same level as Console nowadays

Peter Pischke-Friendly Neighborhood Journo profil fotoğrafı
Peter Pischke-Friendly Neighborhood Journo2 yıl önce

That makes sense to me

SCHMUG profil fotoğrafı
SCHMUG2 yıl önce

*PC owners*

Benzer Videolar

You can't compare Cyberpunk 2077 launch to GTA 6 and here's exactly why Cyberpunk 2077 was the CDPR's first installment to feature a futuristic city with tons of NPCs and fast moving cars, something which was never done before on Witcher games. The gameplay video from Cyberpunk 2077 shown off in 2019 had a clear text showing "work in progress - does not represent the final look of the game" After the launch disaster of Cyberpunk 2077, Marcin Iwiński also explained that the reason the game had so many bugs is that the game was designed for PC first in mind, then scaled down to consoles that still had a hard drive (PS4 and Xbox One) an extremely difficult task on its own, combined with the fact that the game development progress took a major hit during the pandemic. Rockstar Games on the other hand has a much different engine and experience working on large scale open world game filled with tons of NPCs and fast moving cars, including the fact that they're developing this game for current gen consoles first, then scaling it up for a PC release not vice versa. Are we guys suddenly forgetting the fact that Rockstar Games managed to get GTA V running on a PS3 console which had 256mb of VRAM and 256mb of RAM at that time? The reason Rockstar Games has shown zero gameplay of GTA 6 is because historically they save the gameplay showcase before the game launches, GTA 6 Trailer 2 came out in 2025 and all footage for that Trailer was captured on a base PS5 with a mix of gameplay and cutscenes. They'll obviously show off more gameplay on August 27th, but comparing Cyberpunk 2077 to GTA 6 isn't exactly fair for both companies. On one hand, it was CDPR's first time making that kind of genre of a game and on the other hand, it isn't Rockstar Games first time making a Grand Theft Auto game.

NikTek

101,654 görüntüleme • 7 gün önce