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Found a free gradient builder that is actually useful. - Soft painterly gradients from a Japanese colour palette - 20 plus types, mesh, grainy, aurora, waves, pixel and more - Live preview while you blend colours - Export SVG, PNG or MP4 - Paste SVG into Figma as named...

48,599 просмотров • 2 дней назад •via X (Twitter)

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007/100 Buttons. This button was way more complex than I first thought. I love the page transition on the Truus site that Dennis Snellenberg and Jordan Gilroy worked on. So I wanted to use that drawing SVG Path idea somehow and fit it into a button. In best case with a mask effect. The idea was to have an SVG path in the background that fills the button. At the same time, this path should also be used as a mask to reveal the differently colored text. The SVG should also be replaceable and work with other SVGs. For the path animation, I can use the DrawSVGPlugin from GSAP. Sounds like a solid plan. I built the button so far, and it worked great in Chrome and Firefox. In Safari, nope. I used an SVG mask that I referenced through CSS. But Safari can’t handle that properly when the path inside the mask is animated, so the animation lags. There was no simple solution for that. At least I didn’t find something. So I had to rebuild the button in another way. What I found was that the SVG mask animation works in Safari when the mask is placed on the desired element inside the SVG. That’s where foreignObject comes in, it allows you to use normal HTML elements inside an SVG. Using that, I rebuilt the hover text inside the SVG. I then referenced the mask on the foreignObject with a bit of JavaScript. And it worked! The button’s structure looks more complicated than I wanted it to be, but that happens quite often when you need to make something work across different browsers 😃 Crafting 100 Buttons with Osmo ⏳ Total time: 96h

Eduard Bodak

67,623 просмотров • 3 месяцев назад

today i shipped the biggest gridform update yet, the latest major updates ↓ 1. ai that actually designs • design copilot: edit with chat • magic design: one prompt → complete poster • multi-agent studio • brand brain • reference image → editable layouts 2. motion & new media • keyframe motion studio • mp4, gif & animated svg export • generative shader backgrounds • slides & presentation mode 3. layouts & composition • 194 new layouts across 10 historic design movements • 566 layouts total • auto-layout constraints • snap-grid builder • layout breeding, blending & mutation 4. craft & quality • design doctor • advanced type systems • palette studio • copy-fit • smart resize 5. scale & shipping • campaign resizing • csv bulk generation • mockup studio • components & design tokens • fully offline 6. plus: magic start, smart layout match, instant branding from a logo, magic wand edits, image cutout & recolor, motion director, time machine, live share links, accessible exports, and more. 100+ early believers from around the world have helped shape this product. people i've never met spending their time testing gridform, breaking things, reporting bugs, sharing references, and telling me what's missing. most of today's update exists because of them. building products alone is hard. building with people who genuinely care about what you're making changes everything. 100% in the browser. still no sign-up. thank you for believing this early ❤️ dm for access.

Deep | Dragoon

24,273 просмотров • 2 месяцев назад

Figma Capture + Claude Fable 5 = clone any competitor's landing page in minutes 🤯 Figma just dropped a Chrome extension that copy/pastes any live website into Figma as editable layers. Point Claude Code — running the new Fable 5 model — at the capture, and it rebuilds the whole page in YOUR brand: structure, copy, design system, photography. All inside Claude Code. Perfect for DTC brands and agencies who keep losing weeks rebuilding proven landers from scratch. If you're still cloning competitor pages the old way, You're screenshotting their site and praying the AI guesses the structure right. You're rebuilding sections by hand because the fonts and spacing never come out true. You're paying a designer $3K to recreate a page that already exists. This workflow eliminates the entire loop: → Capture the competitor's landing page with Figma's new Chrome extension — editable layers, not screenshots → Claude Code reads the page structure through the Figma MCP: every section, every headline, in order → It rebuilds the page in YOUR brand — your colors, your fonts, your voice (it even respects your banned-words list) → GPT Image 2 generates on-brand product photography from the layer names → Claude places every image automatically — finished page, ready to ship No screenshots. No guessing at structure. No design invoice. What you get: → A pixel-structured clone of any proven lander, rebuilt in your brand → Every line of copy rewritten in your voice → 16 on-brand images generated and placed for ~$2 in API costs → Start to finish in about 15 minutes Built 100% with Figma + Claude Code on Claude Fable 5. I put together a step-by-step playbook showing you exactly how to set it up. Want access for free? > Like this post > Comment "CLONE" And I'll send it over (must be following so I can DM)

Mike Futia

46,978 просмотров • 2 месяцев назад

GeoLibre v2.3.0 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. It runs everywhere you do, in the web browser, on the desktop, on mobile, and inside Jupyter notebooks, all while keeping your data local and private. This release brings a legend that writes itself from your symbology, a new GeoLens catalog browser, and 200+ GeoLibre Rust geoprocessing tools running entirely in the browser. What's new in v2.3.0 - Automatic on-map Legend: the legend builds itself from your visible layers, with class rows for graduated, categorized, rule-based, and expression styling, gradient bars for heatmaps and raster colormaps, and land-cover labels from a Raster Attribute Table. Rename, hide, reorder, or add your own entries, and it saves with the project. - Symbology swatches in the Layers panel: every row shows a dot, line, square, or image glyph in the layer's own color, so a tall layer stack reads at a glance. - GeoLens catalog browser: connect to a self-hosted GeoLens server, search its catalog, and add datasets as vector tiles, GeoJSON, or rendered raster tiles. - Emerging Hot Spot Analysis: build a space-time cube from timestamped points and classify every cell as a new, intensifying, persistent, diminishing, sporadic, oscillating, or historical hot or cold spot, all client side. - Mosaic time series: the Time Slider now steps through MosaicJSON and STAC collections of many COGs per date, on either a GPU or a WASM rendering engine. - Copy and paste layer styles: give a whole set of layers one consistent look without restyling each in turn. - Shareable tool links: deep-link any Whitebox tool with a ?tool= URL that opens the dialog preselected and pre-fills the form, with a Copy link button to build it for you. - Smarter data loading: pick which layers to load from a multi-layer GeoPackage, import CSVs whose coordinates are in any projected CRS, and read a raster's real CRS, pixel size, and extent from the metadata dialog. - Multiple AI profiles: define several provider, model, and credential setups, pick a default, and switch between them from the assistant panel. Try it out - Launch GeoLibre Web: - GitHub: - Documentation: - Release notes: #GIS #Geospatial #OpenSource #RemoteSensing #MapLibre #GeoLibre

Qiusheng Wu

293,227 просмотров • 1 месяц назад

On Figma Motion, my demo & review. This is one of those updates that clicked swiftly into my workflow. Like in my 3D pipeline, using this stick shift animation, I emphasize hardware feedback with motion from Figma Motion. Assets are animated in Fig Motion and loaded into Blender as video textures for mesh and material control. It's advantageous since it is built into an ubiquitous ecosystem. A lot of work these days start in Figma even for someone like me that works outside the tool frequently. Can't over-emphasize my appreciation for the schema used to introduce motion to nearly all properties. Reminds me of how motion works in Blender - with better complexity management. Better than introducing more menus for those. Ease curves iD between keyframes is also an improvement over existing systems. Having spent some time on the tool, here are updates I'll like to see to Figma Motion. These are based on my immediate needs as at the time of working on this demo: • Using modifier keys (CMD, Shift, Ctrl) to jump / nudge across the timeline. E.g: holding down Shift key to make the playhead jump 100ms etc. • Jump to previous or next keyframe. • Better anchor point trails • Renaming layers from the timeline as well. • Editable custom bezier styles: after saving a style, I should be able to edit the curve - just as you can edit colour styles. • Enable transform on the timeline. I should be able to flip or scale keyframes. I hope to continue trying more ideas. Craft focused tools have had to take a backseat in recent times. Pleasing to see this come to light.

seyi

29,225 просмотров • 2 месяцев назад

GeoLibre v1.3.0 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. One application that runs everywhere: in your web browser, as a native desktop app, on your phone, and inside a Jupyter notebook. No account, no server, no cost. Everything runs locally and your data stays private. This release packs in 50+ pull requests of new capabilities. A few highlights: - GIS in your pocket. A native Android build with offline tile caching and download-a-region support, so you can take your maps into the field with no signal. - AI, built in. A natural-language GIS assistant that turns plain-English requests into real geoprocessing, plus an AI segmentation toolbox powered by SamGeo and SAM 3 for extracting features from imagery. - Automate everything with Python. A full scripting API and an in-app Python Console, with new helpers for local rasters, choropleths, marker clusters, split-map comparisons, legends, and colorbars. - Map together, live. Real-time multi-user collaboration so you can open a project and edit the map with others at the same time. - Tell stories with maps. A scroll-driven story map builder and presenter that exports interactive narrative maps to standalone HTML. - A much bigger analysis toolbox. Reproject, explode, and aggregate tools, IDW and kriging interpolation, zonal statistics, a raster calculator, a Spatial Statistics toolbox, and network analysis with isochrones, service areas, and OD cost matrices, plus batch runs and model/pipeline chaining. - Smarter raster and SQL. Single-band pseudocolor classification, RGB band combinations, a no-backend client-side raster fallback, Apache Sedona as a SQL Workspace engine, and transparent S3, GCS, and Azure URL support in queries. - More ways to add, view, and share. New Shapefile and GeoPackage export, glTF/GLB 3D model layers, multi-provider batch and reverse geocoding, collapsible layer groups, and a macOS Homebrew cask. Try the live demo: Star it on GitHub: Docs and roadmap: Release notes: #GIS #OpenSource #Geospatial #MapLibre #WebGIS #Android #GeoLibre

Qiusheng Wu

18,075 просмотров • 2 месяцев назад

GeoLibre v2.4.0 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. It runs everywhere you do, in the web browser, on the desktop, on mobile, and inside Jupyter notebooks, all while keeping your data local and private. This release is about reaching more data and moving through it: new browsers for STAC, NASA Earthdata, and Hugging Face, a flight simulator, a Time Slider that animates tiled data and data cubes, and a live API for pages that embed the map. What's new in v2.4.0 - STAC catalogs browser: discover public catalogs from STAC Index, connect to static catalogs and STAC APIs, search a collection's items, and add any visualizable asset to the map. No more copying COG URLs by hand. - Earthdata GIS browser: search NASA's Earthdata GIS portal and add its imagery, map, and feature services, and its published web maps, as first-class layers. - Hugging Face on the map: search the Hub, walk a dataset repo's folders, and add its vector and raster files. You can create a dataset repo and upload layers to it too. - Flight Simulator: steer a continuous free-flight camera over terrain and 3D layers from the keyboard, instead of declaring a destination and watching a scripted flight. - Time Slider for tiled data and data cubes: bind vector tiles, PMTiles, and MBTiles to the timeline and animate them over their full extent, and let a Zarr store's own time dimension join the shared timeline. - Zarr gets a real Add Data path: open a remote store or a folder on disk, and pick variables and dimensions by their actual coordinate values rather than raw indices. - Live embed API: a versioned postMessage protocol so a host page can load a project, move the camera, highlight features, and open a tool at runtime, with events coming back out. - OGC API - Features: add collections as vector layers from whatever URL you have in hand, whether that is a landing page, /collections, or a full items URL. - H3 everywhere: a new hexagonal grid plugin that renders and inspects H3 cells and exports them as GeoJSON or CSV, plus typing an H3 index into the search box to fly straight to that cell. - Jupyter from outside the app: attach VS Code's Jupyter extension or jupyter console to the desktop app's server and your notebook cells drive the map. Try it out - Launch GeoLibre Web: - GitHub: - Documentation: - Release notes: #GIS #Geospatial #OpenSource #RemoteSensing #DataVisualization #GeoLibre

Qiusheng Wu

14,268 просмотров • 1 месяц назад

GeoLibre v1.2.0 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. One application that runs everywhere: in your web browser, as a native desktop app, on your phone, and inside a Jupyter notebook. No account, no server, no cost. Everything runs locally and your data stays private. This release packs in 35+ pull requests of new capabilities. A few highlights: - Run SQL right in the browser. The SQL Workspace pairs DuckDB Spatial with a new in-browser PostGIS engine (PGlite), so you can query layers, local files, and remote URLs without a server. - A smarter attribute table. Add fields, run a field calculator, and explore your data with a built-in Charts panel (histogram, scatter, bar, line, and box plots). - More ways to add data. OpenStreetMap PBF extracts, Cloud-Optimized NetCDF/HDF via kerchunk, georeferenced video overlays, authenticated 3D Tiles, and a Layer builder for custom overlays. - Better visualization. Heatmap rendering, point clustering, and H3 hexagonal grids for spatial binning. - New analysis and routing. A Directions plugin, plus Spatial Join, Select by Value, and Select by Location vector tools. - Print and share. A print layout composer that exports your map to PNG or PDF. - Work faster. A command palette (Ctrl/Cmd + K), global keyboard shortcuts, and undo/redo for layer and style operations. - Built for everyone. New internationalization framework, an accessibility pass with automated axe checks, an installable offline-capable PWA web build, React error boundaries, and Playwright end-to-end tests. Try the live demo: Star it on GitHub: Docs and roadmap: Release notes: #GIS #OpenSource #Geospatial #MapLibre #WebGIS #DuckDB #GeoLibre

Qiusheng Wu

39,959 просмотров • 2 месяцев назад