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Fresh from the lab: we're testing snapping to sharp edges in Relax.

262,969 次观看 • 3 个月前 •via X (Twitter)

27 条评论

Duck 的头像
Duck3 个月前

Is there any way you could allow for the target mesh to be partially hidden, blenders default implementation still snaps to hidden faces making it super hard to retopo parallel interior faces and hidden faces etc. literally my only gripe with retopoflow

Retopoflow 的头像
Retopoflow3 个月前

Looking into this. Hiding whole objects works, but Alt B doesn't change the mesh and is a viewport shader effect, so the raycast doesn't pick up any attribute from it. If Blender doesn't give enough info to know, we can look at submitting a patch in the future

Retopoflow 的头像
Retopoflow3 个月前

Ok, looks like it is possible to calculate the clipping region and skip raycast or nearest surface hits if they land outside. Adding this to the list for Retopoflow 4.2!

Duck 的头像
Duck3 个月前

Legendary ! Can’t wait to use it 🫡

Arl 的头像
Arl3 个月前

It was so satisfying to see that it gave me health.

Rodrigo Sauré 的头像
Rodrigo Sauré3 个月前

Holly...

Bohdan Lvov 🇺🇦 的头像
Bohdan Lvov 🇺🇦3 个月前

looks sharp!

IDEK BRO 的头像
IDEK BRO3 个月前

Would be interested to see on a more complex shape, not really any point in retopo on that shape. Cool concept though

Retopoflow 的头像
Retopoflow3 个月前

One step at a time, gotta get the basics first

Username 的头像
Username3 个月前

Oh! That's not only nice, but looks genuinely fun.

MILLENIUM OF DARKNESS 的头像
MILLENIUM OF DARKNESS3 个月前

Hot

Martin Andersson 的头像
Martin Andersson3 个月前

That looks hella dope!

Ale 的头像
Ale3 个月前

looks great am watching this and constantly thinking why its not automated? why the user need to manually tell where to do it

Retopoflow 的头像
Retopoflow3 个月前

I mean it'll also be an operator you can apply to all verts at once, but the brush is actually really helpful in practice for directing the flow and only affecting the parts you want with a nice falloff

cannibal elk 的头像
cannibal elk3 个月前

Beautiful

Joey Wittmann 的头像
Joey Wittmann3 个月前

Now this I can get into!

ARAYATIME (COMMS OPEN) 的头像
ARAYATIME (COMMS OPEN)3 个月前

oh wow

An 的头像
An3 个月前

This!!! We need this!!!!!

Victoria 的头像
Victoria2 个月前

Oh wow

skysky 的头像
skysky3 个月前

very sharp!

Sin Dragon 的头像
Sin Dragon3 个月前

牛牛牛

Victoria 的头像
Victoria2 个月前

No more crooked vertices, I spent some time straightening up vertices

Victoria 的头像
Victoria2 个月前

If I could scale it out I could make clothes right inside Retopoflow. I kind of do already.

Retopoflow 的头像
Retopoflow2 个月前

What do you mean by scale it out exactly?

Victoria 的头像
Victoria2 个月前

RetopoFlow allows me to control every polygon, edge loop, and vertex. On platforms that have struct mesh weights, having that control over the topology is far more valuable than automated fabric simulations, which mess up land impact and produce messy topology.

Curatorium Memeticum 的头像
Curatorium Memeticum3 个月前

Comfy.

Victoria 的头像
Victoria2 个月前

Now, I don’t really know if we can but if we could just scale it out that would be cool

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