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Fun little thoughtless midnight tech doodle for a change 😋
28,527 просмотров • 4 месяцев назад •via X (Twitter)
Комментарии: 6

This looks incredible, I was gonna say I wanted to to do this on ThreeJS, but its above my punching weight I think

I'd love to see you try! It's pretty simple - whatever shape you're wanting to use, separate it into RGB channels, offset the scale of the R and B ones to simulate dispersion (red is smaller, blue is bigger), and then you can take a noise shader to displace the overall mapping shape, as well as extra noise distortion to in a single channels scale (in this case, Red) to give it that rainbow look. :)

midnight brain hits different for this kind of thing. Caustics shader viz is genuinely sick btw

Genuinely gorgeous

is it possible to make that same wobbly fire effect but within a sphere?

I'm sure you could with a ray marching setup, but that's beyond me :P
