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#geometrynodes real-time InfiniteFracture is almost ready. Calculate first, adjust almost everything later! The most Art Directable fracture there is ! Added few experimental features. #b3d !

31,794 views • 9 months ago •via X (Twitter)

27 Comments

drmadness3D's profile picture
drmadness3D9 months ago

😍😍

Aashif kamran's profile picture
Aashif kamran9 months ago

On one side there's AI and then there's this Guy 🙌

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

I learned from AI that you can scrape data from the world around you and use it to create stuff! 🤖

Aashif kamran's profile picture
Aashif kamran9 months ago

Love it that you're using AI to make your stuff even better 💪 On a side note, your projects gave me lots of inspiration for my work.

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

Hah I was just kidding about learning from internet by myself😄 I did use AI to make few tiling textures but its a reaaally small part of the whole tool.

Aashif kamran's profile picture
Aashif kamran9 months ago

The right usage 🤟

Nitin Sharma 🔸's profile picture
Nitin Sharma 🔸9 months ago

awesome bro, would it be also possible to add volumetric smoke following falling pieces maybe

Alexander MacLean's profile picture
Alexander MacLean9 months ago

wow, this is getting into Houdini territory

jake downs's profile picture
jake downs9 months ago

bravo!

𝛼 ✨'s profile picture
𝛼 ✨9 months ago

mind blown !!! ... I mean, FRACTURED !! 😲🤪😵🤯🤯🤯

Eclipse's profile picture
Eclipse9 months ago

That's some sexy destruction, Jeez. Incredible work so far🖤

Chris Noelle - Tofa's profile picture
Chris Noelle - Tofa9 months ago

Where can i get this?

Simon Scales's profile picture
Simon Scales9 months ago

What version of Blender is this being made for?

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

4.5 forward. I would've like to use 5.0 already cause there new nodes but its better to have later versions as some people cant move on so fast

NovaFive's profile picture
NovaFive9 months ago

I would definitely use it. Actually, I need it for a project!

pwebb's profile picture
pwebb9 months ago

Yes!! 🙌 that’s looks soo cool 👌💯👌👍

YuryZen's profile picture
YuryZen9 months ago

loook crazy complex and handy, Can it be combined with smoke particles and debris?

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

I could try to make some tools that lets you create easy particles system integration but lets see!

Nois3G4te 🌍's profile picture
Nois3G4te 🌍9 months ago

Champion !

Paul Del Vecchio's profile picture
Paul Del Vecchio9 months ago

Holy shit! This looks great. Where can we get it/find more info once it's ready?

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

Gumroad and superhyve/blendermarket. Also building my own website later

AMK's profile picture
AMK9 months ago

@pauldv Can we get a link 🙂

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

@pauldv Its not ready yet!

Paul Del Vecchio's profile picture
Paul Del Vecchio9 months ago

@AMK_667 Is that an actual sim? I haven’t kept up with geometry nodes and simulation nodes in Blender. Been doing my sims in Houdini and Max with Tyflow.

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX9 months ago

@AMK_667 Partly sim. Im doing the simulations in grid points and transfer that info later to instances as dropping and rotation. This allows me to control the fractures surface layout even after simulation.

Antonio Profetto's profile picture
Antonio Profetto9 months ago

I'm always impressed by your geo node animations.

Fatwa AR's profile picture
Fatwa AR9 months ago

Yowww goodjob

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