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getting jiggy with it
14,279 görüntüleme • 23 gün önce •via X (Twitter)
16 Yorum

when will you heal the wound on your left upper arm bro

never bro

YOURE GONNA FUCKING DIE

Haha, fits very well with the puro avatar, also i was wondering if the rest of the body is visible in first person or if it was limited to the arms?

just the arms

Absolutely loving this! Any way this could be done in R15?

I dont see how it couldn't but im not going to be the one to subject myself to that hell

Some people aren't going to like the theme, but at the very least this is a neat asf. camera system. Very natural!

My bro that become imbecile

The camera's angle is too wide, it's inconvenient.

can you be a bit more specific im not sure what you mean by this

The camera tilt left/right is much more tedious to reduce in first-person. It's too strong and will be annoying. The camera is too dynamic.

I want to make sure its slow and lethargic intentionally to prevent players from spamming left and right quickly. I want the movement to be quite slow to prevent it from being a spammy cod game

How does the math for the camera lean work? The subtle arcing moving

its based on a virtual spring, that just sways back and forth with damping and strength values like a real spring would it ranges from -1 to 1 and multiplied by 20 for the camera rotation

It’s actually fits so good with the Puro avatar omg so cute!!!
