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Goblins... our second Content Update is OUT NOW for Goblin Cleanup! 🔥 New Levels: Forge & Volcano 🎅 Goblin Christmas Outfits 🆕 Japanese Localisation 💾 Mid-Level Saving ➕ More Additions & Bug Fixes Play today on Steam! 🧹🫧

13,885 Aufrufe • vor 9 Monaten •via X (Twitter)

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12,798 Aufrufe • vor 8 Monaten

The second edition of the Swordplay #SuperCoach Classic & Draft season guide is coming! Pre-order your copy today at the link below! The Swordplay 2026 #SuperCoach Preseason Guide is available for pre-order until Saturday February 21st 2026, when the guide will be released! If you pre-order, we will be providing the entire team by team preview to you with early access, from February 15th 2026, after which you will get access to the full guide on release date. For just $20, this 300 page+ season guide looks into each AFL team in detail, supplemented with discussions on popular players, as well as predictions for the top scorers on each line. Strategy wise, the Swordplay team along with an all star cast of content creators delves into how to pick the best starting team, ramifications of the new rules, tips for picking the best Captain weekly, breakout candidates and mid-price mayhem and a fixture analysis. At the end of this season guide, you will find a list of SuperCoach lingo which we as content creators use weekly, suitable for all levels of SuperCoach experience, new or seasoned. We also tap into the knowledge of 2024 SuperCoach winner Akashi (Joven May), the SCodFather (The SCodfather) as well as other creators you are most likely to be familiar with from Fantasy Take TV📺, The Coaches Panel, The Centre Bounce, Pig Mentality, Footy Mailbag, SuperCoach Edge, Steven Smith - SDS SuperCoach, Swiz26 and more! Developed by SuperCoach experts, this guide is suited for each level of SuperCoach player, whether this is your first season, a returning player looking for a personal best rank, or an experienced player looking for a top 1k finish. Here is a video outlining the guide, including a special offer for anyone wanting to advertise a business/venture within our Season Guide! You don't want to miss out! Use our promo code “SWORDPLAY” for 10% off your pre-order copy! Janath Fernando Rossco SuperCoach with DR Spillsy

Third Man Up

12,452 Aufrufe • vor 8 Monaten

Big Update: Critters Quest Website Steps Into Production State with an Exciting New Design! Hey Critters, we're thrilled to share some major news, our website has officially migrated from mint state to production state, and we're taking our platform to the next level right here at After three weeks of dedicated work, we've transformed Critters Quest into a more organized, stable, and feature-rich experience, setting the stage for everything we've planned for the future. This isn't just an upgrade—it's the first step before the real journey begins! Key Updates to the Homepage and Beyond Fresh Categories and Pages: We've added exciting new sections to help you dive deeper into the Critters Quest world: - Play $QUEST (Explorer Page for Staking $QUEST): Dive into our new $QUEST explorer page, where you can find games to stake your $QUEST tokens to earn rewards, track your staking progress, and engage in strategic gameplay challenges that grow your Critters' value. - Play Spins (Explorer Page for Spins): Spins are now front and center with a dedicated spins explorer page, designed to highlight Multipliers Spins, Terron Spins, Quest Tablet Spins(coming soon👀), and more. Organized as daily free spins, limited events, and partner spin opportunities for special loot, offering new ways to boost your rewards. - Breakdown Informational Page: We've introduced a comprehensive guide for new users (and a refresher for veterans) to explore how key features work. This page currently focuses exclusively on the mechanics and info for Master Edition NFTs, Cloned Editions, and Multipliers. It explains how Master Editions serve as the foundation for your Critters' value, how Master Editions allow Cloned Editions to be minted out for others, and how Multipliers enhance your rewards throughout critters ecosystem. Redesigned Homepage: Our homepage has been completely transformed into an intuitive experience that gives you a complete overview of the Critters Quest ecosystem at a glance. It features: - Feature Carousel: Highlighting new additions and important updates - Ecosystem Activities: Real-time data showing active games, spins, or other ongoing activities. - Mini-Leaderboards: Quick snapshots of top performers - PFP Activity Feed: See the latest community PFPs minted - Quick-Access CTAs: Every section includes direct links to the full experience, letting you dive deeper with just one click - Streamlined Introduction: New visitors get a concise overview of Critters Quest right away This overview approach makes navigation intuitive for both newcomers and veterans, ensuring you never miss important information or opportunities. Elevated Designs Across the Board: - Dynamic Castle Layout in the Banner: Our homepage now features a dynamic castle layout in the banner, with castles positioned in the order they appear on the leaderboard. 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It's your go-to hub for finding the most powerful cards and looking for new Critters—it tracks $QUEST allocation on available Critters for sale, their power, equipment, and more, helping you build the ultimate team. - Equipment Viewing: Viewing Critters and their equipment has been elevated with detailed rankings, power levels, and stats, giving you a clearer picture of your team's strength and hinting at game mechanics like power-based strategies. - Spins Pages Redesign: The spins experience has been completely revamped with a fresh, user-friendly design, making it easier to spin for rewards and track your progress, with a focus on multipliers and special loot opportunities. - Partnership Sign-Up Page Update: On our main page, you'll see mentions of our legendary partners—GM Capital, Mintify, Sniper, and more—highlighting our growing ecosystem. We've also updated our partnership sign-up page for those looking to partner with us. 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Keep an eye on for more updates, and dive into the new pages to see how you can level up your Critters Quest experience. We want to hear from you! Share your feedback, suggestions, and experiences with our new production site in our Discord or commenting below. Your input directly shapes our future updates and helps us create the best possible experience. Thank you for your patience and support during this transition. Together, we're building something truly special!

Critters Quest

26,200 Aufrufe • vor 1 Jahr

🔥𝗠𝗔𝗝𝗢𝗥 𝗨𝗣𝗗𝗔𝗧𝗘 𝗔𝗟𝗘𝗥𝗧🔥 𝗡𝗘𝗪 𝗔𝗣𝗣 𝗨𝗣𝗗𝗔𝗧𝗘: 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 - updated maps and navigation engine (we know own all the data, no more relying on third parties for maps = huge cost saving for the company and more control). - navigation settings in menu and during a trip - offline navigation mode - maps are highly detailed - update wallet section that opens ATLAS MARKET app (see below) - many bug fixes and improvements - please note: time estimates are very optimistic but they will improve in the future, right now traffic information is limited but working hard to improve it (including from manual and A.I. driven reports). - update to the latest version as soon as possible. ——————————— 𝗡𝗘𝗪 𝗔𝗣𝗣 𝗥𝗘𝗟𝗘𝗔𝗦𝗘𝗗: 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧 - uses same login and password as 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 - works as the 𝗪𝗔𝗟𝗟𝗘𝗧 app for 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜: manage MILE rewards, $NAVI balances and NFTs. (staking / unstaking / vesting will be available in near future). - features benefits and 𝗗𝗜𝗦𝗖𝗢𝗨𝗡𝗧𝗦 at big brand Automotive Partners such as 𝗢𝗠𝗩 and 𝗧𝗶𝗿𝗶𝗮𝗰 𝗔𝘂𝘁𝗼, payable with $NAVI tokens only -> which will go live on 𝟬𝟴.𝟬𝟴.𝟮𝟬𝟮𝟯 most probably. Will be signing up new partners constantly (discussions ongoing already). - 𝗚𝗿𝗼𝘂𝗽 𝗣𝘂𝗿𝗰𝗵𝗮𝘀𝗲 𝗣𝗼𝘄𝗲𝗿: together, we are the largest fleet of drivers / vehicles in certain countries. This allows us to negotiate discounts and bonuses for all of us. Stay tuned for more partners joining. - 𝗥𝗘𝗔𝗟 𝗪𝗢𝗥𝗟𝗗 𝗨𝗧𝗜𝗟𝗜𝗧𝗬 for the $NAVI token as a payment method for 555 fuel / gas locations. - 𝗛𝗨𝗚𝗘 𝗜𝗡𝗖𝗘𝗡𝗧𝗜𝗩𝗘𝗦 for drivers to use $NAVI to get significant discounts for fuel, vehicle maintenance services, tires and more to come (it's not just a payment method). - Clean and simple interface, independent from 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜: drivers who don't want to use 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 can just use 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧 and drive demand on the $NAVI token directly from it. - COMING SOON (probably 08.08.2023): Fiat - on - Ramp: Anyone can buy NAVI tokens with credit / debit card or through SEPA transfers, without a need for a WEB3 wallet. All buy demand is going on the exchanges and soon on a DEX too. Making it easy for anyone without WEB3 knowledge to benefit from our partnerships. Download 𝗔𝗧𝗟𝗔𝗦 𝗠𝗔𝗥𝗞𝗘𝗧: iPhone: Android: Feedback is welcome for both apps. 𝗧𝗛𝗔𝗡𝗞 𝗬𝗢𝗨 𝗡𝗔𝗩𝗜𝗴𝗮𝘁𝗼𝗿𝘀 for all the patience, we really appreciate it, we know it's been a long road. PLEASE RATE the apps 5* on the stores , it really helps spread the word! Thank you, 𝗔𝗧𝗟𝗔𝗦 𝗡𝗔𝗩𝗜 Team

ATLAS NAVI | AI Navigation APP with 1M Downloads

29,718 Aufrufe • vor 3 Jahren

Today I am having to share one of the hardest messages of my career. After twelve years of building and nurturing Three Fields Entertainment, I am forced into the situation of today placing our entire team on notice of redundancy. Since the launch of *Wreckreation*, our small studio has worked incredibly hard — with heart and dedication — to update the game, listen to our community, and deliver the fixes and features players asked for. I could not be prouder of the people I’ve worked alongside or the passion they’ve poured into this project. But the reality we now face is stark. As an independent studio, we will not see revenue from game sales for the foreseeable future. We have had to self-fund most of this year and all of the post launch content. Without the enthusiasm or financial support from our publisher to continue development, we simply cannot sustain the studio in its current form. Making this decision has been unbelievably painful. This is a heartbreaking moment for all of us. What makes it even harder is that we have so many things in the pipeline — multiple features, updates, and creative ideas that we were excited to bring to the game, many of which are showcased in the video we’re sharing today. These are things we genuinely believed would have continued to strengthen Wreckreation and grow its community. My hope is that by showing this work publicly, someone out there might also see that potential and perhaps an opportunity could still emerge. But even if that hope does not materialise, we want this to stand as a testament to our vision and to the strength, passion, and skill of our tiny team. I truly believe in the potential of this game and in the brilliance of the people who built it. To everyone who has supported us, played our games, or believed in our studio: thank you. Your support has meant the world - We will, again at our own cost, ensure the next update that includes a Crossplay feature does get published before Christmas and we hope you and your friends can enjoy the world that we have built together, whichever platform you play on. I can be contacted at [[email protected]] Fiona Sperry Three Fields Entertainment

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166,463 Aufrufe • vor 10 Monaten

Kid Buu Destroys Planet Earth [HD]💥1080Pee🔥 Original Funimation w/ Bruce Faulconer🐦‍⬛ Audio✅ (BEST! Version)💯 (Not KAI)🤮 #DragonBallZ🐉🟠 🚨Copyrights ©️Akira Toriyama, Toei Animation, and Bruce Faulconer.⚠️🔫👮 All 291 episodes of DragonBall Z are available to stream in [HD] quality on Crunchyroll.🐉🟠 / Subscriptions start at $9.99/mo 💻🖱️ Visit for more details 🖥️ Bruce Faulconer's #DBZ discography is available on Spotify. 🎵🟢 (on Mobile, it may bring to a screen to hit play, then 'Get App'. If Spotify is Installed, 'Get App' should automatically load both for you.) 📱 ⚠️This is a FANMADE re-imagination of what our childhood 'could be' today. 🤔 See Pinned Post for "Pee Universe Explained by Pee" #PeeU🌎 See Bruce's Gooses📋below to find out if joining the Pee Warriors is for You. 🚫 (I'm just a fan like you, NO Affiliations!) 🛑🛑🛑 Now that's out of the way. Thanks for being here this evening! I'll be excited to bring you guys another ✨NEW Edit!💫 tomorrow around this same time. I'm trying a few new things out with my content, to reduce posts / and overall reposts down by including everything for the day in the last post of the day. (aka this) I have been doing Goku vs Cell over the past week. (Parts 1-4) are in the comments if you would like to watch that! Lastly, let me know in the comments some of your favorite DBZ moments you would like to see in the future in HD w/ Bruce Faulconer! Thanks again for being here, and just a reminder if you enjoy my edits please give them a like! It means a lot.❤️ -Pee

DragonBallPee

23,425 Aufrufe • vor 25 Tagen

Introducing Neural Capture Version 2 on CorOS 3.3.0 and NanOS 2.2.0 - available now! Neural Capture Version 2 is a new cloud-trained version of Neural Capture that delivers higher resolution, greater realism, and improved dynamic response. By shifting the training process to Cortex Cloud, Capture V2 uses a more advanced algorithm that can model complex analog behavior beyond what is possible with on-device processing. Capture V2 brings major improvements to devices that rely heavily on touch and dynamics. These devices are notoriously difficult to capture accurately, making V2 the most authentic solution on the market for reproducing the dynamic cleanup behavior of a vintage fuzz, the natural bloom of a sagging power amp, and the fast transient response of a studio compressor. V2 Capture creation is currently available only on Quad Cortex. NanOS 2.2.0 introduces the Capture 2 Player, which lets Nano Cortex load and play V2 Captures created on Quad Cortex. Support for creating V2 Captures directly on Nano Cortex is under development. CorOS 3.3.0 🔥 Neural Capture Version 2 🔥 669 V2 Captures across 41 devices 🔥 29 new virtual devices: ⚙️⚙️ Dumbbell ODS (Dumble® Overdrive Special®) ⚙️⚙️ 17 Cabs ⚙️⚙️ Mono Synth ⚙️⚙️ Micro Processor (ST) (Eventide® Micropitch Delay®) ⚙️⚙️ Pattern Tremolo ⚙️⚙️ Bit-Crusher Engine (M) ⚙️⚙️ Bit-Crusher (ST) ⚙️⚙️ Phase-Locked Loop (EarthQuaker Devices® Data Corrupter®) ⚙️⚙️ 81 Creations Drive (1981 Inventions® DRV®) ⚙️⚙️ Aggi Sub Octaver (Aguilar® Octamizer®) ⚙️⚙️ Spring Reverb Engine (M) ⚙️⚙️ Spring Reverb Engine (ST) ⚙️⚙️ Auto Wah 🔥 Several quality of life improvements Cortex Control 1.4.0 Cortex Control has been updated to support CorOS 3.3.0. To create a Neural Capture V2, you need the latest versions of CorOS and Cortex Control. NanOS 2.2.0 🔥 Neural Capture Version 2 🔥 669 V2 Captures across 41 devices (downloadable from the official Neural DSP Cortex Cloud profile) 🔥 Cortex Cloud offline mode 🔥 Automatic Sum to Mono 🔥 Tremolo 🔥 Capture auditioning 🔥 Cloud backups Read everything about this huge update here: 🗞️

Neural DSP

36,094 Aufrufe • vor 10 Monaten

In 1968, George Land (with Beth Jarman) conducted a research study to test the creativity of 1,600 children ranging in ages from three-to-five years old. This was the same creativity test he devised for NASA to help select innovative engineers and scientists. The assessment worked so well he decided to try it on children. He then re-tested the same children at 10 years of age, and again at 15 years of age (a longitudinal study). The test was designed to indicate how well someone could look at a issue and devise new, different, innovative ways to address it. To do that, they asked children at these various ages to come up with ways to use a paperclip. The results may surprise you. •Creativity scores amongst 5-year old’s: 98% •Creativity scores amongst 10-year old’s: 30% •Creativity scores amongst 15-year old’s: 12% •Given to 280,000 adults (average age of 31): 2% The results are not as we would expect, are they? The proportion of people who scored at the “Genius Level” decreased with age. We might think that it should increase with our level of education. But clearly not. Why is this? Well, it seems we have employed a system that educates the genius right out of people. And how have we done this? The industrial revolution began in Great Britain in the mid 1700's and by 1760 in the U.S was gaining steam - literally. Steam power was the catalyst. This first industrial revolution exploded from about 1760 to 1840. It was followed by the age of science and mass production, and then the digital revolution. We are now at the beginning of the next phase of dramatic technological expansion and social change—the Fourth Industrial Revolution. Coinciding with the first industrial revolution was an educational revolution, Public Education. The system was created in the late 1600's and in the 1700's was developed into the system we still use today. It was designed to meet the challenges of the first industrial revolution. But, when that revolution gave way to the second, and third, and fourth, our educational system did not. It was devoted to the original system. Alongside the first industrial revolution, it has continued to insist on manufacturing the same student, over and over, tweaking content for new technologies. So, today's education system produces student conformity just as any good industrial manufacturing process would do with its product. But not student creativity, diversity or individual expression, which fits the needs of our day. As a result, ideas for paperclips decline and genius dries up. This is not the path to a world where AI is built into everything. It is vital to bring our children back to the path of 98% genius level as presented by Dr. Land. We can also bring back us adults back from the institutional learning of schools and universities. The reality is we simply have no choice as there is no path forward if human individuality and creativity is not asserted as our primary function. This is and always has been the path of humanity. We just need to remember to remember.

Brian Roemmele

153,573 Aufrufe • vor 2 Jahren

Years ago when I was recruiting for Cornell, I remember watching a preseason game in Western Canada with Brett Larson, now the Head Coach at St. Cloud. The game we were watching was turning into a bit of a blowout in the second period and wasn’t going to be a great evaluation so we got into talking some hockey. Just an unreal hockey mind and a great coach. At one point he goes to me - “Watch every time a team makes 3 passes in a row and see what happens…” I was like OK, not thinking much of it. But then as we keep talking and I’m watching, very rarely are there three passes being made on the tape in a row. It’s a dump, someone tries to beat someone one on one, it’s a turnover, etc… And then finally BOOM three passes in a row - and there’s a scoring chance. Go a little while longer, not a ton of plays being made and then BOOM again - three passes on the tape in a row and there’s a scoring chance. It didn’t happen often, but when it did…offensive chances and goals were created. It was like clockwork. PASSING is the most underrated and under-worked-on skill in hockey. Hockey is a TEAM game and when I watch the game, especially at the youth levels, the team that passes the puck better typically wins. We need to prioritize it more with our kids…BIG TIME. This goal is an incredible example. Just flawless execution of passing, making the game look so beautiful. What a display of hockey sense, support, puck protection, and poise. I know there’s a lot of coaches out there on social media working their ass off to create content. Only problem is, 90% of the content I see from skills coaches on social media have zero passing in them. The kids are seeing dangles, tight turns, spins, etc…but they aren’t seeing what is going to make them an actual “hockey player”. High level scouts today are telling us all the time they’re seeing a ton of skilled players…who just don’t understand the game. They can all do “The Michigan”, they have incredible speed and hands…but they struggle to make plays or play as part of a unit. Working on skills is important - but let’s make sure that we don’t forget the one most important for playing a team game. If we get back to that, we’ll see a lot more goals like this one in the future.

Topher Scott

87,452 Aufrufe • vor 1 Jahr