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Godot's editor is so adaptable. I've used various animation methods for my tutorial code segments, which usually took way too long or looked "meh". So, I built my own within the #godotengine. Now I've got custom auto-typing paste, and code selection zoom effects in the editor.
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The weight gain animation is here. It took longer than first anticipated. I gave everything in the animation sounds. The animation is too long so I've uploaded it on Mega nz. Link to the animation: #fatfur #furryartwork #furryfandom #3dfurry
RaweTheWolf
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