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Good things come to Worms that wait...👀 Three retro Worms games have just exploded onto Worms Armageddon: Anniversary Edition! 🪱 🐑 Worms - Super NES 🧨 Worms - Genesis/Mega Drive 🥳 World Party - Game Boy Advance The Backworms Compatible Update is OUT NOW on Xbox Series X|S, PS5,...

14,667 просмотров • 1 год назад •via X (Twitter)

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25 years after its original PlayStation 1 release, Breath of Fire IV finally returns, available right now on GOG, thanks to YOU: the incredible fans who championed this legendary JRPG on the GOG Dreamlist 💜 👉 We couldn’t be more excited. This wouldn’t have happened without the support of over 22,000 passionate Dreamlist voters and the fantastic team at Capcom USA, who trusted us to bring you this masterpiece in its very best form. That "very best form" is a reality through the GOG Preservation Program. Our release is fully optimized for modern PCs, with Windows 10 & 11 support, both English and Japanese localizations, upgraded DirectX rendering, new display options (Windowed Mode, V-Sync, Anti-Aliasing, refined gamma correction), and a reworked audio engine (with restored missing environmental sounds & added new sound configuration options). This JRPG classic is now made to live forever 💿 And the great news doesn’t stop there! Eight more iconic classics join the GOG Preservation Program alongside Breath of Fire IV. All over 20 years old, and each a milestone in PC gaming: Ultima Underworld I+II & Ultima 9: Ascension (completing the Ultima series in the Program) Worms Armageddon Robin Hood: The Legend of Sherwood Realms of the Haunting Tex Murphy: Under a Killing Moon Stonekeep Find them all here: Every one of these games helped shape PC gaming history. Now, we’re making sure they’ll inspire new generations for years to come. Back to Breath of Fire IV: Over the next few days, we’ll be celebrating its release and 25th anniversary. Watch for more posts as we share stories, memories, behind-the-scenes insights, and more! Join us as we honor the power of the GOG Dreamlist and the community that made this possible. Thank you for being part of this journey. With your passion, amazing partners like Capcom USA, and the dedication of the GOG community, we’re proving that classic games don’t have to be lost to time. Let’s keep making games live forever together!

GOG.COM

200,067 просмотров • 1 год назад

Been discussion on Blessing Adeoye Jr. of Kinda Funny taking issue with #Xbox going to Jez Corden of Windows Central, for new CEO Asha Sharma's interview. Don't think it's "jealousy" contrary to Xbox fandom musings. He listed numerous far more reputable journalists/outlets for the task, with no mention of Kinda Funny. Instead, think it's a matter of credibility and authenticity. Jez's often referred to as an Xbox and Microsoft "shill" with good reason (reasons later). Even by important figures such as Obsidian's co-founder. Xbox going to Jez signals they wanted controlled PR and favoured narratives, not opportunities for hard hitting insight or truth. Inadvertently very revealing. Xbox's moves this last week let us know how Xbox is still operating. +First Asha immediately begins aggressive toxic parasocial antics and "I'm one of you!" PR on social media that Xbox execs are famed for, to evangelise the fandom and have them run positive PR. +She creates a new Gamertag just a month ago with very irregular play, later admits it was a shared account played by others. +Her X responses seem robotic and inorganic. +Xbox have Tom Warren (another Xbox leaning journalist) of The Verge run a hit piece attempting to scapegoat Sarah Bond, which doesn't stand up to scrutiny. +In Satya Nadella's very long statement on the shake ups, Sarah Bond isn't mentioned once. +Asha's first interview is with Jez. +Messaging is a whole load of nothing. Teases things fans want to hear without actually committing to changes. What this all indirectly tells us is it's the same slippery and not so authentic Xbox, and we shouldn't really put much stock into anything they or their execs are currently saying. Only folk who are going to be won over by this controlled PR are the same naive echo chamber Xbox hopefuls who've fallen for or parrot every Xbox narrative/PR, despite countless flip flops, pivots and failings. So why's Jez Corden discredited or seen as an Xbox "shill" by so many? Myriad reasons. This is the same guy who said: +Development on Everwild was going well, gameplay loop was nailed and we'd see it soon, before it was cancelled shortly after. +He wasn't worried about The Initiative or Perfect Dark based on research he'd done, despite layoffs/Crystal Dynamics stuff. Was canned and studio shut shortly after. +Xbox wasn't porting games to PS5, rumour was fanboy hopium, before Xbox announced PS5 ports a few months later. +Implied all Laura Fryer worked on was Xbox One after her critical vid on Xbox, when she'd worked on OG Xbox and 360. +Physical games retail was dead in the UK after unfavourable Xbox sales, when data showed ~40% of sales of the Top 20 games were physical. +Said WuKong never mentioned Series S as a reason for Xbox version delay, implied it was a deal, despite WuKong director pinning blame on Series S. +Xbox might drop prices on games, only to suggest we knew price increases were coming when Xbox increased prices on GP. +No aspect of Halo rumours were true, when Halo moved to UE5 per rumours. +Rumours of Phil's retirement were made up, just months before he retired. +He'd never covered Avowed when called out, when he'd done an article hyping it. +Mischaracterised Tim Stuart's quote on bringing games to more platforms with clarification question to Phil on Game Pass instead of "first party experiences". +Sony's shown "no interest in mobile" when they acquired multiple mobile game studios, been open on mobile expansion and bringing more IP to mobile, set up a mobile gaming division in 2022 and have one of the worlds highest earning mobile games in Fate/Grand Order. +Promoted ABK acquisition and how good it'd be for devs/gamers, when Xbox has suffered 4k+ layoffs since (FAR higher than industry avg in % of total workforce), most in ABK, and GP has seen a 100% price increase in last 2+ years alone. I could go on and on. Point is, so much of the time Jez's running PR, defence and favoured narratives for Xbox, often with misinformation

NIB

19,584 просмотров • 7 месяцев назад

Drew Brees says he missed out on more Super Bowl rings with Saints teams that were good enough to win it all. Marshawn Lynch: “What haven't you done on the football field?” Drew Brees: “No league MVPs.” Mike Robinson: “All them damn stats, you should have more Super Bowls than me. You got any regrets or seasons where you feel like, 'I could have done something here to get another ring?' 'Cause if you're in the game more, you win more.” Drew Brees: “We've all had experiences on teams where you felt like you were good enough to win it all, and it just didn't happen.” “Of the 20 years I played, there were at least three or four other teams that were good enough to win it all. In some cases, I felt like we truly had the best team in the league.” “That's what's unique about the NFL. Other leagues have seven-game series; we have one game. If you have an off night or circumstances don't go your way, it's over. You don't get a chance to come back.” “Take 2011, the most prolific offense in the history of the world. We ended up going to San Francisco and losing in a crazy game.” “Then 2017, the Minneapolis Miracle. We were rolling. If we win that game, we go to Philly, and we didn't fear them.” “2018 was the no-call at our place. In my opinion, we had the best team in football that year. If that call is made, we go play the Patriots in the Super Bowl.” “And then look at 2020, we were good enough to win it all that year, too.”

KΞRL_✂️

262,070 просмотров • 1 месяц назад

An update on Atlas ❤️ Yesterday Atlas had his heart scan, and the good news is that the vets could not see any obvious adult heartworms in his heart . Of course, this doesn’t completely rule out the possibility that there may be a few very small ones that are simply too difficult to see on the scan. This means that Atlas will need to undergo the injection treatment for heartworm as he has the immature worms circulating thru the body. Unfortunately, this treatment can be very harsh, so the vets are going to do everything they can to make sure Atlas is as strong and stable as possible before and during treatment, and that he is able to cope with it safely. Atlas also has a heart murmur, which is another reason why the vets are being especially careful with him. The really positive news is that Atlas is on his paws, he is eating well, and little by little we are getting through all the diagnostics to understand exactly what is wrong with him and, most importantly, to make a plan for his future. His damaged paw is being dressed and checked every day, and it is looking surprisingly positive. What initially looked much worse now gives us hope that we may be able to save his foot and avoid amputation. ❤️ So, with all your support, Atlas is doing well so far. But I want to be completely honest with you: the treatment ahead can be very harsh. Sadly, we have lost a dog before during this treatment. It is a treatment I absolutely hate. There are risks, and those risks are very real. Today we have another meeting with the vets, and we will see where we are and what the next steps will be. For now, Atlas is eating, standing on his paws, and fighting his way through this — one step at a time. Thank you, from the bottom of my heart, for supporting Atlas and giving him this chance. ❤️

Galgos del Sol

23,720 просмотров • 10 дней назад

5 Facts you didn't want to know about Alien Breed for the Commodore Amiga Alien Breed (1991) is a landmark Amiga title that defined Team17’s early style: tense, atmospheric, and brutally addictive. It was perfect for co-op gaming with mates. Programmed by Andreas Tadic and Peter Tuleby, with graphics by Rico Holmes and iconic music by Allister Brimble. 1. Top-down run-and-gun sci-fi shooter heavily inspired by Aliens: You (and a friend in co-op) explore an infested space station, blasting xenomorph-like aliens (I originally thought they were aliens) while managing limited ammo and health. It mixes fast arcade action with tense resource management. 2. Team17’s breakthrough hit: This was only their second game, after Full Contact, and their first full-price release. It put the UK developer and publisher on the map, before they became famous for the Worms series. 3. Extremely well-received on Amiga: Launched to critical acclaim, with many magazines scoring it 85–91% (CVG 91%, Zero 91%, CU Amiga 90%, Amiga Action 87%). It was usually praised for its smooth multi-directional scrolling, atmosphere, co-op play, and technical excellence on the Amiga. 4. Infamously difficult: The original game was notoriously tough and short, with only six levels. Because of this, Team17 later released Alien Breed Special Edition 92, with rebalanced difficulty, extra levels, and various fixes. In my opinion, it’s a much more enjoyable game. 5. No official Commodore 64 version: it was developed primarily for the Amiga, and the Commodore 64 never got a conversion :( Would you have played it? I would have big time! Still one of the best top-down shooters ever made on the Amiga. Who else remembers the panic when the ammo ran low and the aliens kept coming?

Commodore Computer Museum 🕹

13,291 просмотров • 5 месяцев назад

It is still blowing my mind that the new Lego Batman is a new Arkham game in nearly every single way. I literally cannot wait! Things to be hyped about in Lego Batman: - Open world Gotham City that isn't in a state of "lockdown", there are civilians all around the city for once! - Arkham style combat, described as being nearly identical and all your muscle memory will work from those games - The story covers nearly all Batman movies and big moments, I really adore this aspect and excited to see how its all integrated - Customizing the batcave is a dream come true - The Batmobile and bat bikes look so fun to drive, and actually being able to use the movie batmobiles like the tumbler or the muscle car from The Batman with movie-accurate engine sounds is impressive - Gotham City is massive, I definitely think this is much bigger than Arkham Knight, and it looks really detailed with a distinct style in each island - Having difficulty settings in a lego game for what I believe is the first time ever is a huge thing for me as I always thought they were too easy and wished there was an option to add challenge, which they finally have - Co-op is always fun, I do wish they had online co-op but I'll def play this in couch co-op with my brother Are y'all hyped for Lego Batman Legacy of the Dark Knight? It's coming out super soon and I am hoping to have a review out for it as soon as possible, no review copy yet so I'll likely have a review out post-launch! It's releasing on May 19th for Deluxe Edition owners and May 22nd for everybody else!

Synth Potato🥔

255,391 просмотров • 5 месяцев назад