Loading video...

Video Failed to Load

Go Home

Got an initial version of ReSTIR DI running along-side my ReSTIR GI implementation. I still have a bunch of quality and perf work on my todo list. In particular, I want to see if I can get it below half a ray per pixel (in total).

11,300 views • 2 years ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos