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Got the shape I wanted but need to retopologize it 🥹
20,635 次观看 • 3 天前 •via X (Twitter)
22 条评论

Honestly, the topology looks good for a low poly model! You may just want to do one more loop cut around the eye area. Think if where her eyelids would be and put it there. It will help keep the texture from distorting when she blinks

looking gorgeoussss

Thanks! 😊

That's a good strategy. Roughly shaping it poly model style and then retopoing it so that its good for animation. Well done!

Looks sharp 👌

It would look so gorgeous with textures i can already see

I hope!

you have a good eye for form when you can make it look this good with this type of topology.

Thats pretty good!

Thanks!

Keep it up!

I will!

it made me think of lara croft's face i might just be traumatized

Traumatized? Well Im hoping to use this as a base mesh and modify for my Lara Croft model

This one looks awesome ✌️✨

Thanks! Such a difficult learning process lol

Well, you better document all you can, we want to learn too xd

Uuuh… sure!

Or maybe so you forgot a part of the process also xd

The topology already looks pretty solid! You picked that up fast af lol. With topology, you just wanna be sure your loop cuts move the way you want them to. Try adding loops to see how they flow around the mesh. Circles around the eyes and mouth are the main thing we looking for

Yea I need them around the mouth and eyes for sure!

i mean, it looks good !
