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GPT-6.1 Sol vs GPT-6 Astra on Higgsfield. Both models got the same task: build a 3D game prototype - with GPT-6.1 Sol completing the same workflow 4x faster at one-fifth the cost.

49,790 просмотров • 3 дней назад •via X (Twitter)

Комментарии: 22

Фото профиля I'm_Gregson
I'm_Gregson3 дней назад

Larpers...

Фото профиля NekoPrompt
NekoPrompt3 дней назад

Does this exceed Claude 5.5?

Фото профиля Mira Synth Tech
Mira Synth Tech3 дней назад

4x faster 1/5 the cost?? Sol is cooking. That’s a massive leap for prototyping

Фото профиля Duggu
Duggu3 дней назад

6.1 sol looks better😱

Фото профиля Echo✨Muse
Echo✨Muse3 дней назад

Looks much better.

Фото профиля Hussain Hashim | Building SundayBack
Hussain Hashim | Building SundayBack3 дней назад

@higgsfield_ai curious if the Sol model's faster completion affects quality. Sometimes speed trades off with depth in game mechanics.

Фото профиля sanzida
sanzida3 дней назад

That’s a pretty striking difference in speed and cost. 👀 4× faster at one-fifth the cost makes the comparison especially interesting for 3D workflows. 🎮🔥

Фото профиля Aaliya
Aaliya3 дней назад

u guys r so fast

Фото профиля human00001
human000013 дней назад

Locking the character bible before an overnight agent run is the part that saves the morning redo.

Фото профиля Luis de Oliveira
Luis de Oliveira3 дней назад

@Sonecarox

Фото профиля TÜRK
TÜRK3 дней назад

Scamfield

Фото профиля Servantes
Servantes3 дней назад

Bro this is scam not marketing

Фото профиля Axel Großklaus
Axel Großklaus3 дней назад

"a game prototype" that is the Elden Ring Shadow of the Erdtree DLC..

Фото профиля DX | Video Editor
DX | Video Editor3 дней назад

what happen?

Фото профиля Vitman
Vitman3 дней назад

and the graphics are more vivid in GPT 6.1 Sol

Фото профиля Saud
Saud3 дней назад

This is amazing AI ever i tried 💓 100% recommend 😍

Фото профиля Gem | AI SaaS & Tools
Gem | AI SaaS & Tools3 дней назад

AWESOME!

Фото профиля Blum
Blum3 дней назад

Great comparison. GPT has been putting out some really good models lately

Фото профиля Hana Kaito AI🌞
Hana Kaito AI🌞3 дней назад

Speed and cost make a huge difference when building 3D prototypes. Exciting to see AI pushing game development forward!

Фото профиля Ergod
Ergod3 дней назад

didn't realize we could do all this in higgs i'll have to give yall a try :)

Фото профиля ShadowAguy
ShadowAguy3 дней назад

If both prototypes are equally playable, speed matters less than cleanup. How many manual rescues and failed tool calls did each model need?

Фото профиля Harout Boyajian
Harout Boyajian3 дней назад

Give us the game links so we can try it if it's true.

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Codex tip: once GPT-6.1 Sol is your main model, stop running Astra on every turn put Astra on call as an architect agent GPT-6.1 Sol keeps writing the code Astra only gets spawned at three points: → before a plan: is this the right approach? → when the same error comes back: am I digging in the wrong place? → before "done": what did I miss? Astra reviews. Sol ships Jev engineering is the same move one layer down: the forks that need no thinker (which file, which tool, retry or stop) go to Jev in under half a second, and the big models only see the ones that split - the full tree > GPT-6.1 Sol on high runs the main session > explorer reads the code on Luna > worker edits and runs tests on Sol > researcher pulls the docs on Luna > all three on medium > Astra on call as the architect > auto_review checks every approval paste the tree and this prompt into Codex ↓ "Rebuild my Codex setup around this tree: 1. Check ~/.codex/agents and .codex/agents for agents that already fit explorer, worker and researcher. > Draft new TOML files only for missing roles > explorer and researcher on gpt-6-luna, worker on gpt-6.1-sol, all with model_reasoning_effort medium > Add an architect agent on gpt-6-astra, model_reasoning_effort high, whose only job is reviewing plans, repeated errors and finished work > Skip any that pin a different model and list them 2. In ~/.codex/config.toml set model to gpt-6.1-sol, model_reasoning_effort to high and approvals_reviewer to auto_review 3. Find anything that would override this (active profiles, flags in my shell aliases, agents.default_subagent_model). Report it, change nothing 4. Add one rule to AGENTS.md: spawn the architect before a large plan, when an error repeats, and before calling a long task done Show me every change as a diff first. No edits until I say go." ↳

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961,914 просмотров • 2 дней назад