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GPT-6.1 Sol vs GPT-6 Astra on Higgsfield. Both models got the same task: build a 3D game prototype - with GPT-6.1 Sol completing the same workflow 4x faster at one-fifth the cost.

51,269 次观看 • 4 天前 •via X (Twitter)

22 条评论

I'm_Gregson 的头像
I'm_Gregson4 天前

Larpers...

NekoPrompt 的头像
NekoPrompt4 天前

Does this exceed Claude 5.5?

Mira Synth Tech 的头像
Mira Synth Tech4 天前

4x faster 1/5 the cost?? Sol is cooking. That’s a massive leap for prototyping

Duggu 的头像
Duggu4 天前

6.1 sol looks better😱

Echo✨Muse 的头像
Echo✨Muse4 天前

Looks much better.

Hussain Hashim | Building SundayBack 的头像
Hussain Hashim | Building SundayBack4 天前

@higgsfield_ai curious if the Sol model's faster completion affects quality. Sometimes speed trades off with depth in game mechanics.

sanzida 的头像
sanzida4 天前

That’s a pretty striking difference in speed and cost. 👀 4× faster at one-fifth the cost makes the comparison especially interesting for 3D workflows. 🎮🔥

Aaliya 的头像
Aaliya4 天前

u guys r so fast

human00001 的头像
human000014 天前

Locking the character bible before an overnight agent run is the part that saves the morning redo.

Luis de Oliveira 的头像
Luis de Oliveira4 天前

@Sonecarox

TÜRK 的头像
TÜRK4 天前

Scamfield

Servantes 的头像
Servantes4 天前

Bro this is scam not marketing

Axel Großklaus 的头像
Axel Großklaus4 天前

"a game prototype" that is the Elden Ring Shadow of the Erdtree DLC..

DX | Video Editor 的头像
DX | Video Editor4 天前

what happen?

Vitman 的头像
Vitman4 天前

and the graphics are more vivid in GPT 6.1 Sol

Saud 的头像
Saud4 天前

This is amazing AI ever i tried 💓 100% recommend 😍

Gem | AI SaaS & Tools 的头像
Gem | AI SaaS & Tools4 天前

AWESOME!

Blum 的头像
Blum4 天前

Great comparison. GPT has been putting out some really good models lately

Hana Kaito AI🌞 的头像
Hana Kaito AI🌞4 天前

Speed and cost make a huge difference when building 3D prototypes. Exciting to see AI pushing game development forward!

Ergod 的头像
Ergod4 天前

didn't realize we could do all this in higgs i'll have to give yall a try :)

ShadowAguy 的头像
ShadowAguy4 天前

If both prototypes are equally playable, speed matters less than cleanup. How many manual rescues and failed tool calls did each model need?

Harout Boyajian 的头像
Harout Boyajian4 天前

Give us the game links so we can try it if it's true.

相关视频

Codex tip: once GPT-6.1 Sol is your main model, stop running Astra on every turn put Astra on call as an architect agent GPT-6.1 Sol keeps writing the code Astra only gets spawned at three points: → before a plan: is this the right approach? → when the same error comes back: am I digging in the wrong place? → before "done": what did I miss? Astra reviews. Sol ships Jev engineering is the same move one layer down: the forks that need no thinker (which file, which tool, retry or stop) go to Jev in under half a second, and the big models only see the ones that split - the full tree > GPT-6.1 Sol on high runs the main session > explorer reads the code on Luna > worker edits and runs tests on Sol > researcher pulls the docs on Luna > all three on medium > Astra on call as the architect > auto_review checks every approval paste the tree and this prompt into Codex ↓ "Rebuild my Codex setup around this tree: 1. Check ~/.codex/agents and .codex/agents for agents that already fit explorer, worker and researcher. > Draft new TOML files only for missing roles > explorer and researcher on gpt-6-luna, worker on gpt-6.1-sol, all with model_reasoning_effort medium > Add an architect agent on gpt-6-astra, model_reasoning_effort high, whose only job is reviewing plans, repeated errors and finished work > Skip any that pin a different model and list them 2. In ~/.codex/config.toml set model to gpt-6.1-sol, model_reasoning_effort to high and approvals_reviewer to auto_review 3. Find anything that would override this (active profiles, flags in my shell aliases, agents.default_subagent_model). Report it, change nothing 4. Add one rule to AGENTS.md: spawn the architect before a large plan, when an error repeats, and before calling a long task done Show me every change as a diff first. No edits until I say go." ↳

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984,447 次观看 • 3 天前