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Grain playback is much smoother. All audio processing done in plugdata
18,465 просмотров • 11 месяцев назад •via X (Twitter)
Комментарии: 18

okay THATS fucking crazy

Just wait until it's in a vst 👀

Oh my god you mad man.

thats insane

wanted to reply thats fucking insane but i already did

What are you going to call him

What am I even looking at?

16 Dimensions of audio analysis reduced to a 3D playable array of blobs. Think XO crossed with Concatonator, but not £127.

wow

ohhhh i neeed this!!!

really fire, is this web based or what language is this written in ?

Audio processing and analysis done in plugdata, and visuals/dimension reduction done in js. Communication with nodejs and osc :)

really cool checking this out for sure ... next to 5 other side projects :D

Are you gonna vibe code it 😭

i mean not exactly the same but this will be the foundation, so yeah :D and sadly it needs to be vibe coded

Why does it need to be vibe coded. 🤔🤔

because im not a dev, just got into this space about a year ago i love all things webdev, system architecture, design etc but i can't code at all

Start learning and stop vibe coding! Please! 😅 The thing you posted above, doesn't look very good, scales wrong and isn't even really audio reactive, just envelope following. :/ You can do SO MUCH better if you just spend a few weeks learning, instead of prompting for hours.
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