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Grain playback is much smoother. All audio processing done in plugdata

18,465 次观看 • 11 个月前 •via X (Twitter)

18 条评论

Febbie Ivaaden doing stuff 的头像
Febbie Ivaaden doing stuff11 个月前

okay THATS fucking crazy

Ewan Bristow 的头像
Ewan Bristow11 个月前

Just wait until it's in a vst 👀

Febbie Ivaaden doing stuff 的头像
Febbie Ivaaden doing stuff11 个月前

Oh my god you mad man.

atmozfears 的头像
atmozfears11 个月前

thats insane

atmozfears 的头像
atmozfears6 个月前

wanted to reply thats fucking insane but i already did

rki 的头像
rki11 个月前

What are you going to call him

. 的头像
.11 个月前

What am I even looking at?

Ewan Bristow 的头像
Ewan Bristow11 个月前

16 Dimensions of audio analysis reduced to a 3D playable array of blobs. Think XO crossed with Concatonator, but not £127.

scary audrey ☻. 的头像
scary audrey ☻.11 个月前

wow

Vorso 的头像
Vorso6 个月前

ohhhh i neeed this!!!

Ramon 🎹 的头像
Ramon 🎹11 个月前

really fire, is this web based or what language is this written in ?

Ewan Bristow 的头像
Ewan Bristow11 个月前

Audio processing and analysis done in plugdata, and visuals/dimension reduction done in js. Communication with nodejs and osc :)

Ramon 🎹 的头像
Ramon 🎹11 个月前

really cool checking this out for sure ... next to 5 other side projects :D

Ewan Bristow 的头像
Ewan Bristow11 个月前

Are you gonna vibe code it 😭

Ramon 🎹 的头像
Ramon 🎹11 个月前

i mean not exactly the same but this will be the foundation, so yeah :D and sadly it needs to be vibe coded

Ewan Bristow 的头像
Ewan Bristow11 个月前

Why does it need to be vibe coded. 🤔🤔

Ramon 🎹 的头像
Ramon 🎹11 个月前

because im not a dev, just got into this space about a year ago i love all things webdev, system architecture, design etc but i can't code at all

Ewan Bristow 的头像
Ewan Bristow11 个月前

Start learning and stop vibe coding! Please! 😅 The thing you posted above, doesn't look very good, scales wrong and isn't even really audio reactive, just envelope following. :/ You can do SO MUCH better if you just spend a few weeks learning, instead of prompting for hours.

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