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GTA: China Edition 🇨🇳🦞
196,791 просмотров • 4 дней назад •via X (Twitter)
Комментарии: 49

你妈妈怎么卖,我想把你妈做成寿司,一刀一刀切片然后沾上芥末吃😁

You'll have to stand in line 😁

🤦

更正一下,应该是在切老鼠肉,往蔬菜喷甲醛

But bat?

给我斗笠都气掉了

You are so coool 😁

没必要理会那些敏感的人,你本质上只是玩玩而已,没有真的歧视中国人

This is the American lab version.

No, this is china kithen 😉

Photorealistic game recording with documentary realism. Flat even exposure — deep focus — everything sharp front to back — NO depth of field blur — no film grain — no color grading. Camera behaves like player-controlled game camera — rigid follow distance — heavy shake on impacts — snap turns. Background ALWAYS alive — steam — movement — sounds — never static. BULLET TIME RULE: Full speed ramps to one-fifth speed — holds — ramps back within same shot. FIGHT STYLE: John Wick + The Raid — continuous flow — no pauses between opponents — next enemy already in frame before current one falls — uses environment — pots — pans — cutting boards — every hit brutal and compact. ALL ON-SCREEN TEXT: comic book style — bold outlined letters — large — tilted angle — floating freely in open air — no bubble no border no box — just letters in space — NOT subtitles — visible 1.5 seconds. CHARACTER SPEAKS OUT LOUD simultaneously. SINGLE CONTINUOUS SHOT — HARD CUT at end — no fade. ACTIVE REFERENCES: location (image 1): EXACT opening frame — Chinese restaurant kitchen — Lab Restaurant — GTA HUD — mission objective "Inspect the kitchen" — "Don't wake them up" — health bar — $850 — wanted stars — minimap — 100% matches. player (image 2): athletic young woman — red crop top — black bikini bottoms — dark curly hair ponytail — gold necklace — gold hoop earrings — black boots — 100% matches every frame. creature: large biomechanical black creature — elongated skull — no visible eyes — inner secondary jaw — long segmented tail — spinal tubes on back — clawed hands — black chitinous surface — green acid dripping — purely fictional original creature — NOT named — just described. varanid: large monitor lizard — Komodo dragon size — in metal cage — tongue flicking — aggressive — purely fictional. UI OVERLAY exact location: top left "MISSION OBJECTIVE — Inspect the kitchen — Lab Restaurant" — "Don't wake them up" — health bar green 100/100 — $850 — wanted stars FIVE — minimap — all UI throughout. AUDIO LANDSCAPE THROUGHOUT — ALL SIMULTANEOUS: Kitchen ambient — fluorescent lights humming — woks sizzling — steam hissing — knives on cutting boards — Chinese chatter between cooks — green acid sizzling on floor — varanids hissing in cages — creatures moving in tanks — then impact sounds from 00:06 — pots crashing — cooks shouting — creatures escaping — running footsteps — gunshots from 00:23 — pterodactyl cry at 00:26. 00:00–00:04.0 — KITCHEN ATMOSPHERE: 00:00 — EXACT location opening frame — player back to camera standing in kitchen — documentary slow PAN left to right — fluorescent lights — steam rising from woks — wet tile floor reflecting light — CLOSE-UP bats hanging on hooks — leathery wings — claws — then CLOSE-UP varanid face in metal cage — tongue flicking slowly — scales — eye watching camera — then CLOSE-UP tank with smaller creatures moving — then WIDE showing full kitchen — cooks in masks and aprons working — everything sharp — GTA HUD active — handheld slight shake — real documentary feel. 00:02 — CLOSE-UP cutting board — cook's knife CHOPPING rhythmically — black biomechanical creature body being sectioned — green acid dripping from cuts onto board — board smoking where acid touches — cook unbothered — continues chopping — CLOSE-UP creature claw hanging off board edge — green acid pooling on wet floor — CLOSE-UP cook's masked face — focused — professional — then WIDE — player watching all of this. 00:04.0–00:06.0 — REACTION: 00:04 — player slowly turns head left — right — up at bats — down at acid on floor — EXTREME CLOSE-UP player face — disgust building — recognition dawning — pause — comic text POPS bold large RED tilted floating: "F...ING COVID!" — player says out loud — nearest cook turns around — sees player — raises knife pointing directly at her — comic text POPS bold tilted: "MASK!!!" — cook shouts — player looks at knife — looks at cook face — expression goes ice cold — comic text POPS bold RED: "F...K YOU!" — player says out loud. 00:06.0–00:09.0 — FIRST COOK DOWN: 00:06 — BULLET TIME WINDOW 1 — full speed to one-fifth — player RIGHT HAND drives into cook face — PUNCH — cook head SNAPPING left — then LEFT HAND immediately — second punch — head SNAPPING right — slow motion — mask flying off — RAMPS back full speed — camera SHAKE — cook LAUNCHES backward — CRASHES into shelf of pots and pans — entire shelf COLLAPSING — pots FLYING — contents splashing everywhere — something biomechanical spilling from pot onto floor — green acid spreading — cook down — remaining four cooks spinning around from noise. 00:09.0–00:22.0 — JOHN WICK FIGHT — 5 COOKS — CONTINUOUS NO PAUSES: 00:09 — COOK 2 charges with knife — player sidesteps — grabs large WOK from nearest burner — WOK still hot — SWINGS it at cook 2 head — BULLET TIME WINDOW 2 — slow motion — wok connecting skull — sparks and oil FLYING — head SNAPPING — cook 2 LAUNCHES sideways — RAMPS full speed — cook 2 crashes into counter — camera LOW ANGLE looking up at player holding wok — steam behind her — cook 3 ALREADY charging — no pause. 00:10.5 — COOK 3 from right side — player DROPS wok — SPINS — 360 degree pirouette — leg SWINGS in full rotation — boot CONNECTS cook 3 temple — BULLET TIME on contact — cook 3 head SNAPPING — body LAUNCHING backward — RAMPS full — cook 3 CRASHES into varanid cage — cage ROCKING — varanid inside HISSING furiously — clawing at bars — cook 4 ALREADY visible closing in — no pause. 00:12 — COOK 4 with two knives — player grabs large CUTTING BOARD from counter — holds as shield — cook 4 slashing — knives hitting board — player DRIVES board forward into cook 4 face — nose CRACKING — cook 4 staggers — player DROPS board — KNEE drives into cook 4 stomach — cook doubles over — player ELBOW hammers down on back of cook 4 neck — cook 4 face plants into large tray of creature parts — green acid splashing up — cook 4 screaming — player already pivoting — cook 5 ALREADY there — no pause. 00:13.5 — COOK 5 largest — grabs player from behind — arms around her — lifting — player HEAD BUTT backward — connects cook 5 nose — grip loosening — player grabs cook 5 arm — THROWS him over her hip — full judo throw — cook 5 FLIES across kitchen — CRASHES into industrial stove — stove TILTS — massive pot of boiling liquid TIPS — contents POURING — steam EXPLOSION — cook 5 sliding to floor — down — camera WIDE showing all five cooks down — kitchen destroyed — pots everywhere — acid pools — steam — chaos. 00:15 — player standing center of destroyed kitchen — five cooks down around her — breathing — looks around — SLOW 360 PHYSICAL ORBIT around player — camera moves full circle in 3D space — showing full kitchen destruction — creature parts on floor — acid pools smoking — bats disturbed above — varanids hissing — orbit completes. 00:17.5–00:20.5 — OPENING CAGES: 00:17.5 — player walks to first varanid cage — pulls latch — door SWINGS open — varanid BURSTS out — massive — tongue flicking — runs across kitchen floor — cook on ground scrambles away screaming — player moving to next cage — opens it — another varanid out — then player reaches creature tank — smashes glass with elbow — creatures POURING out — spilling onto floor — moving fast — green acid trails — spreading through kitchen — cooks on floor panicking — trying to stand — varanids and creatures everywhere — bats dropping from hooks disturbed — kitchen full chaos. 00:20 — player watches for one beat — slight smile — turns toward exit — walks through chaos — varanids running past her feet — creatures skittering — cooks screaming — player unbothered. 00:20.5–00:23.0 — NEW THREAT: 00:20.5 — door BURSTS open — new group rushing in — weapons raised — shouting — game camera snaps — player sees them — immediately RUNS — toward staircase — camera rigid follow behind — shots FIRING — bullets hitting walls beside her — varanid runs between pursuers causing chaos — creature jumps on one pursuer — player reaching staircase — SPRINTS up — boots on metal stairs — camera LOW ANGLE looking up — pursuers below gaining. 00:23.0–00:27.0 — ROOFTOP: 00:23 — player BURSTS through rooftop door — night city — neon lights below — wind — city spread around — gasping — then sees it — PTERODACTYL perched on roof edge — enormous — leathery wings folded — rider sitting on its back — looking out at city — not yet aware of player — player doesn't slow. 00:24.5 — player RUNNING at full speed toward pterodactyl and rider — rider hears footsteps — starts turning — too late — BULLET TIME WINDOW 3 — player LEAPS — flying kick — both feet connecting rider chest — slow motion — rider LAUNCHING off pterodactyl — arms windmilling — falling off roof edge — RAMPS full speed — player landing on pterodactyl back — pterodactyl startled — lurching — spreading wings — player grabbing neck — holding on. 00:26 — pterodactyl LAUNCHES off roof edge — enormous wings spreading — CATCHING air — lifting — city below falling away — neon lights — buildings — camera alongside showing full launch — player on pterodactyl back — wind — hair streaming — city spreading below — comic text POPS bold large gold tilted floating: "YEEHAW!" — player screams out loud — pterodactyl cry echoing over city. 00:28 — WIDE — pterodactyl and player banking — turning — night city below — neon reflections on wet streets far below — buildings rushing past — pursuit on rooftop watching helplessly — player looking forward — determined — ponytail streaming. 00:30 — HARD CUT mid-flight. END. GAME ENGINE DETAILS: Flat even exposure — NO depth of field — NO blur — everything sharp — heavy camera shake on impacts — snap turns — rigid follow — UI always crisp — documentary realism aesthetic — fluorescent kitchen lighting throughout kitchen scenes — night city lighting on rooftop. POSITIVE LOCKS: location exact opening frame. player identical throughout — red crop top — black bikini — black boots — dark curly ponytail — gold necklace — gold hoops. Kitchen documentary realism — handheld slight shake — fluorescent lights — wet floor — steam. Five cooks all different — all in white aprons and masks. Fight order EXACT: wok on cook 2 — pirouette kick cook 3 into cage — cutting board cook 4 — throw cook 5 into stove. All five down before cages opened. Varanids and creatures escape before player leaves kitchen. Pterodactyl rider kicked off in BULLET TIME. All comic text floating freely in air — no bubble no border no box. HARD CUT at 00:30 mid-flight. No watermarks beyond UI.

0.001秒猜出它的国籍

😁

You showed 0.000000000001% of the reality.

😂 chinese Tradinational food😂

CHINA> COVID USA> AI SLOP 😭😭😭

dont cry baby

老内:老外震惊我们的中国美食 老外:中国人天天吃生化武器 🥳🥳🥳🥳

挺好玩的,继续

Thanks a lot!

Good! This is what Chinese deserve!

This is so indian coded lmao

GAY AND LAME. TRY HARDER🤡

Dont cry baby

血被审查为绿色的 恭喜,你玩到了正版的中国GTA

哈哈气得我斗笠都掉了

fuck yeah ! nice work !

Thanks a lot!

Make her say -" FOR MOTHER RUSSIA"

It is your mother not mine 😁

这个视频就像巧克力,人吃了会笑,支人吃了会死

Wuhan, China

boomermaxxing

Ahaha so bad we did not have this video in 2019 😅😅😅😅😁😁😁😁

Everyone already knew the cause of COVID 😁

I don't know why she's naked but she puts on a good fight lol

Why not?

Fair enough

所以为什么外国人总认为中国人吃异形?

可惜没有多杀几头中国人

Why she only killed hard working gong, nong ppl why not shi, Shang 😖

I will pay 80$ for this game if published.

There should be a small island called Epstein, where pedophile white men turn kidnapped children into food.

But why she's in undergarments..?

why not?

找不到中国缺点,只能拿新冠旧事炒作。新冠只是乙类传染病,其危害被人为夸大,当时中国院士李兰娟、钟南山建议乙类疾病甲类防控,中央领导错误判断,全力封堵,但是中国经济遭到重创,清零之后境外病毒又传回国内,中国最终放弃封堵,恢复正常。所以新冠无罪,过度防控是中国由盛转衰的罪魁祸首!😠

🤣

中国人吃蝙蝠

This one is the most satisfactory 😂

