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Halo Campaign Evolved has great sand physics. #Halo
33 条评论

Millions spent on sand physics but not making the game fun

"great sand physics"

Halo devs making sure every grain of sand is rendered to infinite detail, but are completely incapable of reading the wiki or analyzing previous game writings when making new fan fiction slop content.

Gunplay sucks but hey at least the sand is pretty

The team who developed the sand physics probably got laid off today. Probably should've made the game fun first, then sand physics.

.... Is he dragging his foot along the sand the whole time?

Do you see footsteps? Is this how real sand behaves? Is he a human with feet or gigantic snake. Nah man that's not great sans physics

How boring does a game have to be to notice foot prints in the sand?

Why's he dragging his feet instead of walking like a normal person?

Red Dead Redemption 2 ruined the entire video game industry by implementing horse testicle shrinking mechanics

Sigh…yes I know there are more important things to talk about. If you actually follow my account you’d know I’ve spent plenty of time talking about all aspects of this game and Halo in general. This is just a cool little thing I wanted to show. Also, I’m walking very slow which causes Chief’s feet to drag. When he walks at a normal pace, footprints are left behind.

Too bad the game is a broken buggy basterardizationof a masterpiece.

Wowie sand skibidi graphics really make me cum buckets, what are subtle details that made the original game so charming fuck that cum sand!!

I've seen things you people wouldn't believe. Pelicans clip thru buildings on Silent Cartographer. I've watched assault rifle bullets floating next to trees near beam emitter towers. All those moments will be lost in time, like just another forgettable Halo title from 343i/HS.

Dragging his feet like a slouchy teen. That or they don't have good feet collisions detection and are lazy drawing that sand line

Why is he leaving a trail if chief is lifting his feet?

That is nothing impressive. Games have had land deformation since 2001

Who gives a fuck. The original looked fine and was more fun to play and had a better story

Sand physics is great Game play is ass. We want better game, not beautiful sand

What soldier drags his feet when he walks? Human physics FAIL.

Amazing! cutscenes are the worst in the franchise though

Just wish it had great directing and writing physics.

You can achieve exact same thing with 1k triangles on each sand instead of 16k. It was a matter of optimization, and NO, it was a type of optimization engine that would do it automatically; they are just lazy.

Cattle

It's been in gaming for decades, son

It's cool indeed but there's actually no physics here. it's stamping a brush onto a mask, the game then can push down verts etc according to this texture. you can see the brush shapes clearly when the very fast movement isnt kept up with at the start!

Pick up yo damn feet, bwah!

uuuuuh no .. deep snow id be on board with a trail but sand comeon this is lazy

who the FUCK cares

isnt this just a plugin for UE5?

Also an annoying girl boss

You know the game is ass when people focus on this shit

There's no physics here. The chief's feet are painting into a render texture and that texture is interpreted as a displacement for deforming the surface material. There's several of these on Fab and there's even plug-in content from Epic demonstrating the technique for free.





