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Halo: Campaign Evolved with a full dynamic day/night cycle looks pretty cool (Dynamic Time of Day mod by LewdSCP1471)
255,421 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 37

An scp porn account making the greatest campaign evolved mod yet is pretty funny

Silent Cartographer at night is cool. Truth and Reconciliation during the day is cursed.

This is cool but shouldn't the planets be moving with the day-night cycle? I think the ring is tidally locked between Threshold and its moon but they should still rotate afaik

It hasn't even been a week and almost everything great that I've seen about this game so far has been a mod ☠️😂

Can you access these mods if you play on the Xbox app on pc or does this have to be on Steam?

yep I'm running all my mods on the Xbox app version

Hell yea

@poisonvirgoo I wish this was the type of mission visual modifiers that were in the game rather than the “night vision mode” and the admittedly pretty cool “ flood fog”

Would have been a very cool thing for remix

I like how you can see the sun set on the opposite side of the ring, that's cool.

At this point they should give official mod tools to the community

WHY DOES TNR NOT LOOK LIKE THIS IN THE ACTUAL FUCKING GAME

Ngl I’d kinda dig a dynamic time for Silent Cartographer and AOTCR Maybe it updates your time of day after each major objective of the mission

Not sure that the sun rising and setting in that manner makes any sense.

The day-night cycle on Halo is so cool. Someone should make a video about that

I hope they don't abandon the project due to all the negative discourse, a DLC for campaign evolved would do numbers, there's so many stories happening on alpha halo from the books that aren't told in games and even extra levels like playing as Johnson encountering the flood with Keyes would be nice,

Put that on multiplayer setting and then I would say the game evolved. That is what the developers should have given us instead of the abortion of npc talking down the hero.

As someone who loves astronomy, I love seeing stuff like this with all this detail. Seeing a clear night sky seeing the stars while on an alien planet or in this case ring has always been something cool to see

maybe im too stupid. but how does a day and night cycle work in a ring shaped planet?

It's cool but I'm glad the campaign doesn't have it by default like Infinite. I want my levels to be carefully crafted. As a skull option it would be cool.

Gonna keep saying it, Modders gonna carry us and this game for the next forever lol

....why? I get a day/night cycle in a live service game where you'd have players at all times spending potentially hours in an environment, but in Halo? You can get through a level in like 20 mins. Do you really need this?

It makes me so happy to see mods are popping up in mass, gives me hope we will see a cursed halo mod for the game one day

Honestly the levels look beautiful however when it comes to gameplay it might just be me but it felt like I was playing halo infinite with a halo ce theme

Real-time it can just DO THIS including a dynamically lit whole ass ring geometry in the skybox?!? Wild how it's modding, and not campaign skulls/modifiers, which let you do this. Why are they using UE5 again?

Dang would love a mod to just set different times of day for different missions. Level 2 would be early dawn, 3 would be deep night.

T&R in day looks so cursed

I want a halo with a fully explorable ring end to end

That would be cool for replays!

This was advertised for infinites campaign yet never arrived. Same with raytracing

@LateNightHalo This needs to be a skull

Night flood invasion 😍

Where does the night come from? Doesn't look like an eclipse.

any chance of a live wallpaper version of this? cause that's amazing.

Kind of surprised that's not already a thing.

I really really hate that the clouds don't actually move. FUCKING PATHETIC

I wish they'd make a game that was everything infinite set out to be, man I BELIEVE

