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Halo player sprinted past every enemy to avoid fighting, and it actually worked 💀
497,179 Aufrufe • vor 1 Monat •via X (Twitter)
33 Kommentare

an essential strategy in the original game’s second half is running from encounters. at this point in the story the ring is overrun with Flood, the UNSC are almost completly gone and the covenant are dying off. fighting isn’t as important as keeping yourself alive

You can literally do that in almost every level in every halo game

This is exactly how I got past certain sections on legendary in the original. Now you can just do it faster 🤷♂️

Yeah they're called speedruns. Par Time challenges were a thing on the 360 Anniversary edition and in MCC to unlock achievements. Not some crazy new thing.

remaster, smh.

You do what you gotta do to make it to the checkpoint

Now try that on legendary lmao

The tourist are finding out how to play Halo in 2026 lmao

Looks fun. My favorite part of a shooter is the ability not to shoot. Love a good marathon simulator.

What a shit game to allow that, please fire 343 studios... Please

all these commenters not realizing sprint was not in the original Halo...

I'll never understand people who brag about not playing a game and finishing it without any sort of challenge. What an odd thing to boast about.

Oh no he’s running past everything while also shooting and throwing grenades on beginner difficulty oh great heavens oh my lord halos dead fuck dude it’s so over oh my god

This is what Marty meant by tempo. They didn't add sprint because it would mess with the speed the game was meant for, you throw one thing outta whack without adapting the rest of the game to compensate, everything gets derailed, yet they didn't think to have the skull enable it.

Pacifist mode unlocked!

You can do this on the original versions of the game on various difficulties. Go watch speed runners of the games. They avoid mobs to complete the game at record paces. I used to do the same thing on certain levels. However, sprint doesn’t belong in Halo.. especially the legacy titles CE, 2 & 3.

I mean, that kind of works on every game, even on the original CE

No wonder @SnakeVenom3000 completed it so fast.🤣🥱

This is typical speed runner behavior. This could be done in the old game too. Also this is on easy or normal. On harder difficulty, the increased tracking and projectile speed will definitely get you killed if you try to speed run like this on harder difficulty. 👍

That seems excessive. That said... in the original game, I did do something like that. I got tired of fighting the flood... waste of my ammunition. So I just started rushing past them.

The difficulty was definitely not Heroic or Legendary

This was a FPS thing, especially older ones, not just Halo.

This is why the Skull should have enabled Sprint but disabled achievements, like the Acrophobia Skull. Sprint should not be on by default in Halo. It's like adding guns to Dark Souls by default and then wondering why the game becomes so messed up and makes dedicated fans angry.

This is what happens when you add new default features to a preexisting game without updating the Enemy AI‘s ability to adapt to it, making an utterly unballanced mess of a game.

FYI: Good luck with refunds. - I haven't played since Reach. I was super fucking stoked for this release on PS5. - a grueling 4 hours from the start to finish, you may die once or twice because the warthog drives on self thinking omni directional wheels. straight lines do not exist. - the game has been faggotized. the story? hollowed out, resulting its soulless, no sense of urgency or loss, this isn't a combat game. - the flood was only part of the bigger darker story FFS, which had sooooo much fucking weight to carry the game and tone. - Why have they changed all the dialogue, why are the Ungoggy (another thing they removed) referring to themselves as "Little people". Karens and Chuds have anthropomorphism issues. John is a symbol of the oppressors, Chudlord Neckbeard needed to fix that too. - Gunplay is fucking AWEFUL. the NPC combat intelligence is long gone. the game is unreal 2K26. - Halo wasn't Souls, but it did make your starfish pucker even on easy. The story wasn't long, but it was challenging enough for you to learn tactics or die. I had PTSD from certain chapters music.

You can tell who’s an actual Halo fan and who’s a larper by reading these comments lol speed runners have been doing this in Halo for decades

I don't care who gets it at this point but halo needs to be given to another studio desperately

Try that on Legendary. I dare you. 😆

Now do it on legendary. Also, this is what's called player choice. If they locked the doors until all enemies were dead, yall would be crying even harder.

Well... It's the flood. Sooooooo

Halo sempre teve momentos em que você pode fugir sem matar os inimigos, além de que isso é uma exceção, não uma regra. Dificilmente alguém consegue fazer isso nas dificuldades mais altas.

i'm impressed at how every single thing i've seen of this is negative

Is this the actual game speed or is this sped up? Who the fuck is arguing this version of Sprint doesn’t break the game?? And didn’t they SLOW it down since early previews? WTF
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