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Hand occlusion with Lynx R-1 btw

40,154 views • 2 years ago •via X (Twitter)

10 Comments

Robi ᯅ's profile picture
Robi ᯅ2 years ago

The occlusion is really satisfying, I can confirm!

Keith R. ᯅ's profile picture
Keith R. ᯅ2 years ago

Please keep reminding us that we can use the lynx r-1 cameras for object recognition too. This is a HUGE selling point and it's what really sets it apart from other MR headsets in my opinion.

Rectus's profile picture
Rectus2 years ago

ooh, nice depth accuracy

Nils Pihl (broodsugar.eth)'s profile picture
Nils Pihl (broodsugar.eth)2 years ago

We would love to collaborate to get @ConvergentAR running on the Lynx R-1.

Victor Jeffrey Trinh's profile picture
Victor Jeffrey Trinh2 years ago

oh thats cool, when are you actually gonna deliver my friend's order of the headset?

pumpuppthevolume's profile picture
pumpuppthevolume2 years ago

I forget ...it didn't have a depth sensor and it had ultraleap hand tracking sensors ...right?

John 👁💚🔮⚕⚡☀️♻️🌳🔸's profile picture
John 👁💚🔮⚕⚡☀️♻️🌳🔸2 years ago

Cool! Is this at OS level, or needs a unity integration?

Yashraj Thakor's profile picture
Yashraj Thakor2 years ago

Hand occlusion causes bugs too... I think that's why @MetaQuestVR 3 didn't include it!

🌻WorriedGoku.jpg 🌻's profile picture
🌻WorriedGoku.jpg 🌻2 years ago

@SadlyItsBradley This is so cool

ttk's profile picture
ttk2 years ago

that is great!@shipin_xiazai

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