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Happy to hear any feedback/arguments :)

60,480 次观看 • 1 年前 •via X (Twitter)

42 条评论

plasma 的头像
plasma1 年前

i feel like sticking to such a high risk mechanic for endgame speed to learn perfecting flow aim sabotages you more than it aids you because it skews your progression curve massively if you're relying off of scores Because of notelock. - you could misaim once and end up with...

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

I do think playing around notelock can skew progression curve but not enough to prevent infinite improvement But I am mainly speaking on how getting used to no notelock can mess up your ability to perform WITH notelock for some players mentally (once tournaments stop existing on stable I'm all for learning the game on lazer without notelock from that point on but I still don't want to entitle myself to how people want to play the game)

スキル 的头像
スキル1 年前

this may be the biggest case of stockholm syndrome that i have ever seen in osu, but as you said every players mentality is different and i don't think me trying to convince you that notelock is objectively not a good feature will go anywhere bc you seem pretty set in your ways

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

I'm not saying it's a good feature, it's just currently how some players learn flow aim better and YOU can't be the one to decide how THEY learn best. The game is objectively better without notelock, but some players will still choose to learn with the mechanic they grew up playing. But go ahead and keep telling Akolibed and ninerik that they're learning the game incorrectly ig.

Exai 的头像
Exai1 年前

@Skillosu constantly whining about an experience so infamously universal as notelock when that solution is right in front of you is a cope, instead of formulating some strange side argument you can just say “i don’t want to play lazer” also where did anyone say this man

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

I'm not whining about it when I'm advocating its ability to help specific players improve and there isn't a solution to it when most tournaments are held on stable with notelock. Denying the fact that some players can learn to play better in those circumstances by practicing on stable over lazer is implying that players like ninerik and akolibed are approaching the game incorrectly (both prefer to practice flow aim on stable and Erik got dogged on for that opinion LOL)

BTMC 的头像
BTMC1 年前

“I like pancakes” SO YOU HATE WAFFLES???

TrickyPugster 的头像
TrickyPugster1 年前

Stable is better for pushing stream skill and lazer is better for farming streams imo

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

This take is beautiful

TrickyPugster 的头像
TrickyPugster1 年前

And they say i farm aim slop

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

This wasn't me praising notelock and saying that we shouldn't remove it. I just think it's valid for certain players to want to practice flow aim with notelock if it helps them personally which I think it can given my video example. I think others can be different and improve by playing without notelock on lazer but I don't think either is the absolute objective 100% best path for improvement for all. Sorry for flooding the timeline team 💔 Gonna go to sleep now ty for feedback gang

Jakson 的头像
Jakson1 年前

I feel that its valid to feel "comfortable" with how stable works, however i think that moving forward, new players starting on lazer wont have this issue because it'll just be how the game has always been for them; i think this is just a "used to it"/comfort zone argument

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

I agree fully, this quote retweet was just addressing how it can be necessary for ninerik to stay on stable to stay "used to it" and stay comfortable with the notelock mechanic since he's a tournament player and tournaments still run on stable client for the most part.

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

notelock is good feedback for gameplay that includes notelock (stable tournaments; what the initial argument came from). I'm not stating this as objective fact because it works for ninerik and akolibed I'm stating it as something that subjectively works for SOME PLAYERS since ninerik caught strays for wanting to learn to play with notelock on stable because he's got it all wrong apparently? Despite it being HIS osu journey that he's succeeding so heavily on LOL

Pinossaur 的头像
Pinossaur1 年前

I think notelock is stupid for pushing skillcap. You're being overly punished for not being able to play a pattern perfectly. It stops mattering as much when farming because your goal SHOULD be fcing maps, and not playing for the lowest misscount possible.

broiiler 的头像
broiiler1 年前

just sounds like a bad mindset on lazer you would still try your very best to fc all streams you just get saved if you miss you still want to fc as much as you do on stable

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

consistency can come from managing how much effort you put into each pattern so you can stay focused as long as possible. For SOME people, that pressure of failing a stream with notelock shifts the amount of effort that is put into it subconsciously which I guess you can call bad mental but it's just how some players perceive the game which cannot be helped nor changed

AkakiKN 的头像
AkakiKN1 年前

I don't have any plans to move to lazer only cuz i feel like im losing "AURA" like if u get an fc on lazer it won't have that much of an aura like it will on stable. Notelock gives aura, makes u feel alive without it i feel empty.

Salty Potatosu 的头像
Salty Potatosu1 年前

this whole argument seems sound until you consider that this essentially like telling aim players that they will improve more if they play aim maps with sudden death, which would achieve the complete opposite.

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

It's way more extreme as it applies to every single hit object in the entire beatmap which is why this isn't a common approach but I still think it's a VALID path to improvement if that's how you choose to go about playing the game (most players just find playing SD only boring)

Salty Potatosu 的头像
Salty Potatosu1 年前

I mean any improvement method is valid as long as it works for even just 1 person. I don't doubt it does for akoli and ninerik, I just wouldn't recommend it to anyone asking for advice to improve flow aim / streaming.

permashredder 的头像
permashredder1 年前

a player should simply try hitting something to the best of their ability and if they half-ass it it's their issue and not lazer, there being an actual difference between if you're basically on sd or not is probably fake and certainly unprovable cause aim players would go sd then

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

-keyword "subconscious" Some people naturally try harder knowing that they will die if they don't play a stream perfectly and that's just how they work sudden death applies to EVERY object which is way more pressure as opposed to just diff spikes in a beatmap. (Which is just what a lot of players got used to)

permashredder 的头像
permashredder1 年前

idk i be seeing people notelock on nondiffspike so that still doesn't address how no one wants notelock on large diffspike jumps, and if we want to exploit the subconscious mind to need the incentive of instant fail to hit a stream instead of losing fc, then that goes way deeper

Jay 🇨🇦🇵🇭 的头像
Jay 🇨🇦🇵🇭1 年前

If your only concern is notelocking on non diffspike aim patterns then go play on lazer if that's ur preference. I'm just saying learning flow aim with notelock on stable is a valid approach but not for everyone 👍

permashredder 的头像
permashredder1 年前

and some would definitely prefer maining sd, but it's too disproportionate to be just preference at this point

Padwith 的头像
Padwith1 年前

I agree and I’m confused why there is even such a huge discourse centered around the way ninerik chooses to play the game

Janeru 的头像
Janeru1 年前

i don't play tournaments but i just try as hard as i do playing streams on stable when i play on lazer, except when i make mistakes the game let's me play the whole map. i feel like it's not that deep imo

walshy 的头像
walshy1 年前

Yea missing every note on a stable stream will surely provide for a better “subconscious practice” compared to Lazer, where you can clearly and easily identify where your misaim was. Sure bro

𝕻𝖍𝖊𝖑 𝕭𝖔𝖙 的头像
𝕻𝖍𝖊𝖑 𝕭𝖔𝖙1 年前

what if instead of notelock we had a wizard cast testicular torsion on ppl whenever they even think of missing

Mechanik_OOOO 的头像
Mechanik_OOOO1 年前

I'm watching this muted but i read the thread and I agree that indeed playing on lazer will make you notelock more frequently

amazingummy 的头像
amazingummy1 年前

Tbh we need to stop glazing merami, he quit like 2 years already and talked about “this community sucks” but still continues to tweet about the game. Bro what happened to fucking off and leaving osu lmao, let people play how they wanted to :/

Anime Fan 的头像
Anime Fan1 年前

So I’m a 6 digit and not an expert, but I think the key point here is that if you’re going to be going back to playing on stable for tournaments and such, you want to have the muscle memory correct. Neither is “worse” nor “better”, but switching is harder lazer->stable. Good clip

Aki 的头像
Aki1 年前

This is insane level mental gymnastics ngl

Tsuni 的头像
Tsuni1 年前

This is not how I subconsciously think while playing at all, I play exactly the same on stable and lazer just without a stupid feature that shouldn’t exist

Nirux 的头像
Nirux1 年前

I feel this way as well, normal lazer feels so unplayable simply because I miss way more on streams and I cant really tell what I do wrong - whereas notelock gives me exactly that. Classic mod on lazer is nice, lazer feel with stable mechanics. Wish it was ranked

Croaa 的头像
Croaa1 年前

I mean just put on SD if you want to bro

nesha 的头像
nesha1 年前

tldr maple guy

Lexifyosu 的头像
Lexifyosu1 年前

Notice how a lot of agree ers are top players and a lot of the disagree ers are 4/5 digits

Go/jo 的头像
Go/jo1 年前

Wut about slider head accuracy

🇺🇾🇸🇬Shikkesora 的头像
🇺🇾🇸🇬Shikkesora1 年前

(sorry for the aint readingallat)

Solar Heavy 的头像
Solar Heavy1 年前

that's interesting, but what do you think of this?

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