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Happy #VFXFriday! I've released my FREE 'Cinematic Explosions' asset for #Unity3D. 🔥 Everything seen in the video is included! AAA high-quality explosive VFX w/ dynamically lit smoke, particles, camera shake, and physics at your fingertips. 🔗 #gamedev #indiedev #vfx #realtimevfx #gameart
16,087 Aufrufe • vor 2 Jahren •via X (Twitter)
7 Kommentare

Same explosion assets used here are included. You can change the flame/emissive colour. Blue, green, anything...

Still working on volumetric lighting effects!

Reddit, with a FAQ.

Thanks for sharing this! Your works always look amazing

Asset Store 🔗:

I'm not too familiar with how all the different render pipelines work, but what about this is limiting it to URP? If I just wanted some barebones pre-keyed explosion/smoke stuff, would it be relatively difficult to port over to the BIRP?

Volumetric lighting is all custom shaders, which is what I'm working on, and specific to each pipeline. The base effect as per the free version is easy to port to either HDRP or BiRP. The Shader Graph sample materials with HDRP or the built-in shaders for BiRP are all you need :) Same textures and setup otherwise. Forces should automatically port over, etc.
