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Have to accelerate here. Finally setting up multi enemy fights, target switching, and proper AI to come to make these encounters difficult, but not cheap, pushing for more strategic planning to catch enemies alone. #gaming #enterthelabyrinth #madewithunity #indiegame
18,388 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

Omnispleesh2 лет назад
For that one part where the guy gets his sword stuck in the other guy, you should add the ability to spin around and launch the guy's body off your sword at the other guy.

Dennis Opel2 лет назад
👆 This. I Like.

Ian Fisch - Creative Director on Kingmakers2 лет назад
Awesome. I like the big chunky swords.

Dennis Opel2 лет назад
Same here :)

Esoteric_Goetia2 лет назад
Badass

Shubunaga2 лет назад
Looks very cinnematic O.O

Jay Pierro2 лет назад
Love the sense of weight. This is gonna be a lot of fun.

✞MontéCarló✞2 лет назад
This is looking amazing

Xtakes2 лет назад
Very impressive! That roll... I didn't expect it to land that way but it totally works!

Dennis Opel2 лет назад
@OpstingerJLG hehe. you noticed that! yeah i had to change it to that way to make it recover the way i wanted, it didnt fit when it was a roll recovery facing the same direction he started.


