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Hela Wip Still a lot missing but just testing the shader of different characters
31,089 görüntüleme • 1 yıl önce •via X (Twitter)
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You need to make a full tutorial or to do everything i want to learn

What are your favourite #AAAClock colours ? 🕐🕑🕒🕓🕔 Drop screenshots of your clocks in down in the comments ⏬ Head to ➡️ for more details! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

I've been interested in how they get their highlights to show in specific areas and stay stylized. How did you manage to recreate that?

it's a separate shell mesh that only cover some areas of the body. I combined with fresnel and normal based direction mask to mix emission with transparency

For a second there, I thought you meant it was "very WIP" and then I saw what it was, LOL (looks fantastic, btw)

thanks! just trying to figure out how they did for the game

@Blackholed her chest... :O

This looks classy man

Sublime

Magical! How have you created this translucent/gummy material? Do you use opacity mask here or it is something different?

no actual translucency here, besides the cape (that blends emission + transparency using add shader and fresnel) the body is opaque and it just have some fake parallax with window coordinates and vector transforms
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Still a wip and what not but i've been cooking, It looks a lot better in blender but im in the process of normalizing all the weights
🦴Burning_Sea 🔜LVFC,TFF,FWA
28,669 görüntüleme • 1 yıl önce
