Loading video...

Video Failed to Load

Go Home

Here are 10 AI video editor GitHub repos worth bookmarking: 1. Shotcut Most actively maintained open source video editor in 2026. 14K stars. Cross-platform with AI-assisted features. Just shipped a new release April 30, 2026. 2. Kdenlive The closest open source alternative to Adobe Premiere Pro. Multi-track editing, proxy...

17,726 views • 1 month ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

World Model is trending— let's revisit our HunyuanWorld journey. We’ve been pioneering open-source 3D world generation in the past two months, and this ride’s only getting started. 🌍 📅 July: HunyuanWorld 1.0 📌 First open-source 3D world model compatible with CG pipelines (Unity/Unreal/Blender) 📌 Hit 2K+ GitHub stars in just two months ⭐—thank you for the love! 📅 August: 1.0-Lite 📌Same top-tier quality, running on consumer GPUs! 📅 September: 1.0-Voyager 📌 Direct 3D output + world memory—taking exploration further! Seamlessly integrated into CG pipelines with layered 3D modeling (assets, terrain, skybox) and fully open-sourced.. we’re fully committed to building open-source spatial intelligence for all! 🚀 💡 Why it matters? ✅ Seamless CG Pipeline Integration: Export generated 3D scenes as standard mesh formats, effortlessly integrating into industry-standard tools like Blender, Unity, and Unreal Engine for direct editing, animation, and physical simulation. ✅ Hierarchical Scene Editing: Deconstruct scenes into semantic layers (sky, background, foreground objects) via instance recognition and layer decomposition, allowing for atomic-level control—independently modify, relocate, or replace objects without rebuilding the entire world. Project page: Github: Amazing creations by Stijn Spanhove camenduru GENEL | AIを用いた動画制作 apolinario 🌐 とりにく Directive Creator 🪥 👇 #AI #3DGeneration #OpenSource #WorldModels #Hunyuan3D #HunyuanWorld

Tencent HY

20,178 views • 10 months ago

Alibaba just released a coding model that hits 82 percent on SWE-Bench Verified. That is the highest score ever published for an open-source model. The weights are free. The license is Apache 2.0. You can run it today. The model is Qwen 4 Coder 32B. Here is what 82 percent on SWE-Bench Verified actually means. SWE-Bench Verified tests whether an AI can autonomously resolve real bugs pulled from real production GitHub repositories. Not synthetic exercises. Real open-source projects that real teams depend on. A model gets a bug report, reads the code, writes a fix, and either passes the test suite or it does not. At 82 percent, Qwen 4 Coder 32B resolves 82 out of every 100 real production bugs it is given. Without a human guiding it. On code it has never seen before. For comparison: Qwen 4 Coder 32B: 82 percent SWE-Bench Verified. Open source. Apache 2.0. Claude Fable 5: 80.3 percent SWE-Bench Pro. $10 input / $50 output per million tokens. Currently suspended. GPT-5.6 Sol: Competitive on Terminal-Bench. $5 input / $30 output per million tokens. An open-weight model that you can download and run for free just beat both of them on the benchmark designed to measure real software engineering capability. Here is the architecture. Qwen 4 Coder 32B is a 32 billion parameter dense model. Not a Mixture-of-Experts. Every parameter is active on every request. This matters for inference: a dense 32B model runs on 22 gigabytes of VRAM, which fits on a single high-end consumer GPU or a MacBook Pro with 64GB of unified memory. The smaller variant, Qwen 4 Coder 4B, runs at approximately 135 tokens per second on an M5 Max and fits inside 8 gigabytes of RAM. For a model with usable coding capability, that is a new bar for what fits in a single laptop. The training methodology continued Alibaba's approach of reinforcement learning on verifiable coding tasks. The model gets rewarded when its code passes tests. It gets penalized when it fails. Over millions of training steps, the model learns to write code that actually runs rather than code that looks plausible. License: Apache 2.0. Full commercial use. No attribution requirement. No revenue threshold. No monthly active user ceiling. Weights: Hugging Face, available today. Runs on: vLLM, Ollama, SGLang, and any standard GGUF-compatible inference engine. Qwen 4 32B also runs at approximately 135 tokens per second on an M5 Max chip, setting a new bar for what a sub-8GB model can do on Apple Silicon. The open-source coding model just beat the best closed-source model in the world on the benchmark designed to test whether AI can actually do software engineering. The weights are free. The subscription is optional. Source: Autom8Labs AI Insight July 2026, State of Open Source LLMs June 2026, Kunal Ganglani blog June 2026.

Harman

41,278 views • 1 month ago

🚨 Claude Code costs $200/month. GitHub Copilot costs $19/month. Jack Dorsey's company built a free alternative. 35,000 GitHub stars. It's called Goose. An open source AI agent built by Block that goes beyond code suggestions. It installs, executes, edits, and tests. With any LLM you choose. Not autocomplete. Not suggestions. A full autonomous agent that takes actions on your computer. No vendor lock-in. No monthly subscription. Bring your own model. Here's what Goose does: → Works with ANY LLM. Claude, GPT, Gemini, Llama, DeepSeek, Ollama. Your choice. → Reads and understands your entire codebase → Writes, edits, and refactors code across multiple files → Runs shell commands and installs dependencies → Executes and debugs your code automatically → Extensible through MCP. Connect it to any external tool. → Desktop app, CLI, and web interface. Pick your workflow. → Written in Rust. Fast. Lightweight. No bloat. Here's the wildest part: Block is a $40 billion company. They built Cash App, Square, and TIDAL. They use Goose internally. Then they open sourced the entire thing. This isn't a side project from a random developer. This is production-grade tooling from a company that processes billions in payments. Built for their own engineers. Given to everyone. Claude Code: $200/month. Locked to Claude. GitHub Copilot: $19/month. Locked to GitHub. Cursor: $20/month. Locked to their editor. Goose: Free. Any LLM. Any editor. Any workflow. Forever. 35.3K GitHub stars. 3.3K forks. 4,078 commits. Built by Block. 100% Open Source. Apache 2.0 License.

Nav Toor

393,446 views • 4 months ago

We’re excited to announce the release and open-source of HunyuanImage 3.0 — the largest and most powerful open-source text-to-image model to date, with over 80 billion total parameters, of which 13 billion are activated per token during inference.The effect is completely comparable to the industry’s flagship closed-source model.🚀🚀🚀 HunyuanImage 3.0 originates from our internally developed native multimodal large language model, with fine-tuning and post-training focused on text-to-image generation. This unique foundation gives the model a powerful set of capabilities: ✅Reason with world knowledge ✅Understand complex, thousand-word prompts ✅Generate precise text within images Different from traditional DiT architecture image generation models, HunyuanImage 3.0’s MoE architecture uses a Transfusion-based approach to deeply couple Diffusion and LLM training for a single, powerful system. Built on Hunyuan-A13B, HunyuanImage 3.0 was trained on a massive dataset: 5 billion image-text pairs, video frames, interleaved image-text data, and 6 trillion tokens of text corpora. This hybrid training across multimodal generation, understanding, and LLM capabilities allows the model to seamlessly integrate multiple tasks. Whether you're an illustrator, designer, or creator, this is built to slash your workflow from hours to minutes. HunyuanImage 3.0 can generate intricate text, detailed comics, expressive emojis, and lively, engaging illustrations for educational content. The current release focuses solely on text-to-image generation and future updates will include image-to-image, image editing, multi-turn interaction, and more. 👉🏻Try it now: 🔗GitHub: 🤗Hugging Face:

Tencent Hy

412,802 views • 10 months ago

Here's my conversation all about FFmpeg, the legendary open-source software powering most video on the Internet. In the episode, I talk with Jean-Baptiste Kempf and Kieran Kunhya. JB is lead developer of VLC and Kieran is FFmpeg contributor, codec engineer, and the person behind the now-infamous FFmpeg account on X. VLC (VideoLAN), by the way, is also a legendary piece of open-source software: it's a video player that can open basically anything & has been downloaded over 6 billion times. I think both FFmpeg and VLC are two of the most important and impactful software systems ever created, both open source, and both created & maintained by volunteers: brilliant engineers from all walks of life. Thank you to everyone who contributed to FFmpeg and VLC, and in general to all engineers giving their heart & soul to building systems used by millions (or billions) of people, and often doing so not for money, status, or fame, but purely for the love of building great software and doing good for the world. Thank you to the builders! 🙏❤️ Shoutouts in this chat to John Carmack Andrej Karpathy Elon Musk Tim Sweeney and everyone who is a contributor & fan of open source! It's here on X in full and is up everywhere else (see comment). Timestamps: 0:00 - Episode highlight 2:17 - Introduction 5:35 - Weirdest things VLC opens 9:59 - How video playback works 19:20 - Video codecs and containers 30:07 - FFmpeg explained 51:07 - Linus Torvalds 55:46 - Turning down millions to keep VLC ad-free 1:10:04 - FFmpeg & Google drama 1:29:18 - FFmpeg developers 1:35:55 - VLC and FFmpeg 1:40:29 - History of FFmpeg 1:43:46 - Reverse engineering codecs 1:57:01 - FFmpeg testing 2:01:08 - Assembly code (handwritten) 2:25:26 - Rust programming language 2:34:42 - FFmpeg and Libav fork 2:43:04 - Open source burnout 2:50:51 - x264 and internet video 3:04:07 - Video compression basics 3:11:04 - CIA and fake VLC 3:21:39 - Ultra low latency streaming 3:39:07 - AV2 codec and video patents 3:48:59 - VLC backdoors 3:59:14 - Video archiving 4:05:51 - Future of FFmpeg and VLC

Lex Fridman

510,718 views • 3 months ago

Anthropic's most viral feature is now open-source! Until now, Anthropic's Generative UI capabilities only existed inside its own products. CopilotKit🪁 just shipped Open Generative UI, an open-source implementation of Claude Artifacts that works in any app. The agent generates HTML/SVG at runtime, and CopilotKit streams it token-by-token into a sandboxed iframe inside the app's chat. So the user can watch the UI assemble itself in real time, not after the full response is ready. The sandbox is fully isolated with no access to the parent app, the DOM, or user data. So if the agent hallucinates broken markup or unexpected JavaScript, nothing leaks outside the iframe. Under the hood, the agent does not select from pre-built components. Instead, it generates arbitrary visuals from scratch every time. The output is unconstrained by default, but you can shape it by defining prompt-based skills that teach the agent specific visual formats or guidelines. For instance, a skill prompt can guide the agent toward producing a Chart.js dashboard with proper axis labels and responsive sizing, or an interactive 3D model with rotation controls. The video below shows this in action, and the output quality you see actually comes from the skills layer. Open Generative UI runs on AG-UI, so it works out of the box with LangGraph, CrewAI, Mastra, Google ADK, AWS Strands, and more. It also ships with a standalone MCP server that plugs into Claude Code, Cursor, or any MCP-compatible client. And the entire stack is built on top of CopilotKit, the open-source frontend framework for agents and generative UI. 30k+ GitHub stars, with SDKs for React, Next.js, Angular, and Vue. I have shared the GitHub repo and a live playground in the replies!

Akshay 🚀

86,515 views • 3 months ago

NVIDIA just unleashed SANA-WM and it’s an absolute MONSTER for the future of open source AI! A blazing-fast 2.6B-parameter open-source world model that doesn’t just generate video… it creates controllable, physics-rich, high-fidelity worlds on demand. Why this is insanely powerful: • One image + text prompt + 6-DoF camera trajectory → generates 720p videos up to 60 seconds long with buttery-smooth, precisely controlled camera movement. You’re not just watching, you’re piloting the simulation. • Runs locally on a single consumer GPU (RTX 5090 level) thanks to heavy distillation + NVFP4 quantization. Full 60-second clip denoised in ~34 seconds. No massive clusters required. • 36× higher throughput than previous open models while rivaling (or beating) closed industrial giants in visual quality and consistency. • Trained lightning-fast: ~213K public videos in just 15 days on 64 H100s. • Built with next-level tech: Hybrid Linear Attention, dual-branch camera control, two-stage pipeline, and rock-solid metric-scale pose understanding. This is a true open world model, the foundation for embodied AI, robotics, autonomous systems, and hyper-realistic simulations that can run anywhere. Project: At our Zero-Human Company, we’re already running SANA-WM live in our core pipelines. It’s supercharging autonomous agent training, generating unlimited synthetic training data, and powering full end-to-end simulation loops, zero humans in the loop. The speed and control let us test thousands of edge-case scenarios overnight, iterate at lightspeed, and push our fully autonomous operations further than ever before. This is the kind of breakthrough that turns science fiction into daily reality. World models just leveled up — hard. The age of personal, local, controllable universes is here.

Brian Roemmele

618,611 views • 2 months ago