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Here is another simulation run (~ 2 days). The blue creatures here are equipped with sensors not only for the fruits, but also for their peers. They now seem to act in a more coordinated way.

127,801 görüntüleme • 3 yıl önce •via X (Twitter)

11 Yorum

Making Big Things Smol profil fotoğrafı
Making Big Things Smol3 yıl önce

This is what #Spore should have been

RG profil fotoğrafı
RG3 yıl önce

This looks beautiful. Where and how can I access this ?

chrxh profil fotoğrafı
chrxh3 yıl önce

The simulation in this video was made with an alpha of the next ALIEN version. See my Discord for active discussions about development as well as Windows builds. The source code is freely available on GitHub

Greig Oldford profil fotoğrafı
Greig Oldford3 yıl önce

incredible. I'm curious how ALIEN's particleprocessor detects collisions efficiently. I have experimented with k-d trees but not really anything else and wonder if I should!

chrxh profil fotoğrafı
chrxh3 yıl önce

Thank you! The data structure behind the collision detection is essentially a 2D array of linked lists of pointers, whereby the particle position is mapped to a slot in the array. There is no long range interaction and this works quite fast on a GPU.

Boggo profil fotoğrafı
Boggo3 yıl önce

I've been playing with this tool recently, it's amazing!

chrxh profil fotoğrafı
chrxh3 yıl önce

Thanks! I'm working on a much better version :) It's currently in alpha state and used in this video.

n0va profil fotoğrafı
n0va3 yıl önce

I don't know what it is but it's mesmerizing !

MOVED TO MASTODON profil fotoğrafı
MOVED TO MASTODON3 yıl önce

This looks awesome! I adore ALife.

ThalusA profil fotoğrafı
ThalusA3 yıl önce

Do you think one time you would be interested to look into that ? So it can run on AMD & NVIDIA GPU

chrxh profil fotoğrafı
chrxh3 yıl önce

Yes, this has already been suggested to me ( I will try this API in the future (or someone else who wants to support me).

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