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here is another version of the Three.js + Claude Opus 5.5 cooked experience.. Insaaane how creative Opus 5 can get!!
36,450 Aufrufe • vor 1 Tag •via X (Twitter)
25 Kommentare

Salute to your imagination, man, and the work of Opus 5.5! 🫡

Wild, this Three.js version feels alive, what did you tweak this time?

stunning bro, Opus 5.5's actually insane at creative art styles

Port it to an Apple TV app

The UI and the camera movements are extremely impressive

llm-generated three.js burned me the first time because it almost always outputs deprecated THREE.Geometry instead of BufferGeometry. black canvas, nothing renders, spent 20 minutes on shaders before i looked at the console warning.

The colour palette on this is awesome. Cool style over all

The Blue Door Loop looks like the level designer has a personal grudge against gravity 😂

pretty cool .. great job.

Cool game mechanics and visual direction

Truee man

This art style is incredible!

Beautiful

my head hurts trying to figure out how it handles the lighting logic like that

哪里可以玩

Ask it to use wasm

The 27-second clip is enough to make the iteration feel real. Was the big change in the scene logic, or did Opus 5.5 mostly improve the lighting and motion?

惊艳的视觉效果。哥们儿,有它的链接吗?

Bro cool 😎

PLEASE don't get nerfed

if I see another three.js game I'm flipping the desk

Three.js + Claude + Sogni assets sounds like a dangerously effective way to lose an entire weekend 😈

Oh My God.

is it one shot? Prompts please!

Stunning visuals. Is there a link to it man?

