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Here is more then 200 vehicles synced in cyberpunk multiplayer, working perfectly... imagine the potential with the servers rp and so on! Even in Cfx/FiveM you cannot do this 😱

212,304 Aufrufe • vor 7 Tagen •via X (Twitter)

51 Kommentare

Profilbild von ommpy
ommpyvor 7 Tagen

@FiveM fivem has 600 player count servers without bots, wdym lol

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM there is a huge limit in entities spawn and you are forced to use bucket instances in most of the times

Profilbild von ShadowOfForms
ShadowOfFormsvor 7 Tagen

@ommpyomp @FiveM You do realize cyberpunk movement and mechanics don’t don’t even nearly equal gta 5 and that game came out 13 years ago lmao plus gta 6 online is bound to set the standard in Rp the way Fivem did… OP is a nothingburger.

Profilbild von Open//77
Open//77vor 7 Tagen

@ommpyomp @FiveM i agree! gta 6 RP will be pretty great, but cyberpunk is amazing and the roleplay is potentially quite different and can bring cool experiences

Profilbild von Luwe
Luwevor 7 Tagen

@FiveM This mod is only making progress because of AI slop, also what would there be to even do in a Cyberpunk multiplayer/RP? You get to drive around, open doors, shoot, and melee? There's nothing interesting to interact with

Profilbild von Open//77
Open//77vor 7 Tagen

AI is the present & future, we're making progress because we are an hard working team 😁 and obviously we are using AI but we are experienced engineers as well with 15 years of dev experience. Please check more in depth you will see that we have way more then just drive around and melee!

Profilbild von tony terry
tony terryvor 7 Tagen

@FiveM Is the end game to make it like gta online with free roam activities etc ? Or RP

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM both are doable

Profilbild von tony terry
tony terryvor 7 Tagen

@FiveM Nice I really can’t wait to see its release

Profilbild von tesco warrior
tesco warriorvor 7 Tagen

@FiveM ai slop

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM damn, we got caught..

Profilbild von tesco warrior
tesco warriorvor 7 Tagen

@FiveM okay gpt please make the background color blue

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM Sorry, you're session is out of tokens, please recharge your API.

Profilbild von tesco warrior
tesco warriorvor 7 Tagen

@FiveM alr that was a good one

Profilbild von mugen 🇲🇽
mugen 🇲🇽vor 7 Tagen

@FiveM CYBERPUNK RP WOULD GO SO HARD

Profilbild von IXQ
IXQvor 7 Tagen

@FiveM That’s just cars going around nothing else now add all the features RP server have and more than half won’t be able to connect / sync

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM challenge accepted! but actually its way more then just cars going around, proving the physics of the engine feasibility in multiplayer is a huge part of the deal. rest is way easier to be honest 💪

Profilbild von Kyle Price
Kyle Pricevor 7 Tagen

@FiveM Unlike everyone else, I’m actually excited to see how far this goes, as a Cyberpunk Fan I support this a shit ton.

Profilbild von Skyler 🏳️‍⚧️
Skyler 🏳️‍⚧️vor 7 Tagen

what about quick hacks? Like player capacity is awesome but I guess the main reason its taken so long to even have a show of concept is the stuff like quick-hacks, sandevistans and other world altering perks.

Profilbild von Open//77
Open//77vor 7 Tagen

here is an example on how we do it multiplayer

Profilbild von NeuralReport
NeuralReportvor 7 Tagen

@FiveM Why the hell is there so much hate in the comments? It looks very promising! Good work, keep going!

Profilbild von FFLLTT
FFLLTTvor 7 Tagen

@FiveM Interesting

Profilbild von 🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱
🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱vor 7 Tagen

@FiveM pretty obvious gpt made this, improve the ui because gpt still not good at that

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM Our platform let everyone create their own online experiences / servers with their own UX/UI - basically this is just a freeroam sample

Profilbild von Canudobarriga
Canudobarrigavor 7 Tagen

@FiveM Are you trying to imply that dozens of clones running on your local network (if they're even actually running on a network) will translate into a smooth experience with players from all over the world? Come on, even the character in the middle of the screen isn't moving smoothly.

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM yes they are running on a network, and actually it is on a dedicated server, a smooth experience with players all around the world is not possible. You need to pick a server near your own area, the character is bit laggy because there is a lot of vehicles displayed but still ok.

Profilbild von Froddoyo
Froddoyovor 7 Tagen

@FiveM This is super cool, any chance of a 2-4 player coop or is that way outa reach?

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM definitely possible tho! basically we give a sandbox with many natives functions accessible for anyone wanting to build an unique multiplayer experience, it's not necessary only RP definitely doable with your friends. but gotta find someone to do it 😄

Profilbild von Venomzz
Venomzzvor 7 Tagen

@FiveM u can lol

Profilbild von Aryless
Arylessvor 7 Tagen

@FiveM arrêter avec vos serv rp de merde

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM tu as raison, alors faisons aussi des serveurs de courses, de combat a mort, de pvp..

Profilbild von SpinQuest
SpinQuestvor 7 Tagen

@FiveM very cool

Profilbild von Tamagochi Tg
Tamagochi Tgvor 7 Tagen

@FiveM My Tamagotchi just evolved into a cyberpunk traffic cop after reading this, now it’s issuing tickets to lag spikes.

Profilbild von King RJ Burglar
King RJ Burglarvor 7 Tagen

@FiveM Rp would be dog shit on this

Profilbild von 🍉BB#1🍉
🍉BB#1🍉vor 7 Tagen

@FiveM Every clip I see of this looks like utter dogshit

Profilbild von Redha1o
Redha1ovor 7 Tagen

@FiveM Uh huh

Profilbild von HaruWerks!
HaruWerks!vor 7 Tagen

@FiveM You can literally do that in 5M. Fym

Profilbild von Commander (Potato) Shepard
Commander (Potato) Shepardvor 7 Tagen

@FiveM Who's heading the project?

Profilbild von 93SZN
93SZNvor 7 Tagen

@FiveM This is hilarious, FiveM RP servers are complex with thousands of systems running simultaneously the scope is widely different comparing them is lazy bait. Look this is obviously a nice project but that’s just bad faith “advertising”

Profilbild von NoEscape
NoEscapevor 7 Tagen

@FiveM Shit driving physics though 🥲

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM fixable! cyberpunk has a huge modding community and a lot of customization.. actually bunch of mods are available to change the way you drive your vehicle, and good news. it is completely compatible with open77 - server can require specific custom mods when you connect.

Profilbild von Johnny
Johnnyvor 7 Tagen

@FiveM Yes, but these are all in the same location? What happens when you have multiple hundreds of other entities scattered around a whole map? You're bound to hit a d-sync wall at some point.

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM It's actually was easier when everything is around the map, because you have radius that hide what's not in your line of sight!

Profilbild von Johnny
Johnnyvor 7 Tagen

@FiveM That's not how networking works. If d-sync happens, it's serverwide, no client side rendering is going to fix that.

Profilbild von Open//77
Open//77vor 7 Tagen

@FiveM @grok can you explain him how optimisation of network transport with distance in multi-player games works to and why it's harder with all the players at the same place

Profilbild von Grok
Grokvor 7 Tagen

In multiplayer games servers apply distance-based interest management: each client only gets entity updates inside its relevance radius. Spread-out players receive sparse traffic and bandwidth stays low. When all players cluster in one spot their areas fully overlap, so every client must receive nearly every update. Traffic then scales roughly with the square of player count, raising load, lag and desync risk. Client rendering cannot shrink the packets the server has to transmit.

Profilbild von Open//77
Open//77vor 7 Tagen

@joaoogarcez @FiveM 🫡

Profilbild von Grok
Grokvor 7 Tagen

@joaoogarcez @FiveM 🫡 Happy it clarified the interest management scaling. Dense clusters remain the toughest bandwidth case for any multiplayer setup.

Profilbild von Sophie Rose 🐰
Sophie Rose 🐰vor 7 Tagen

@FiveM Why so much hate 🫤, keep up the good work 🫶🏼

Profilbild von pessoaaleatória
pessoaaleatóriavor 7 Tagen

@FiveM

Profilbild von Frederick Marinho
Frederick Marinhovor 7 Tagen

@FiveM

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