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Here's a great tip for making complex characters in 3D
10,424 Aufrufe • vor 1 Jahr •via X (Twitter)
4 Kommentare

Jorro_tvor 1 Jahr
... Or u could just use the Layer brush with a morph target set to the clean mesh, and go to town with some scale alphas... ;)

Moescape AIvor 1 Jahr
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Spooky Guyvor 1 Jahr
The fact that art takes work is what makes it beautiful

Rhyfedd (he/him) comms openvor 1 Jahr
When you say laying the groundwork, is that to keep the details consistently sized? Its a big issue i have is that doing it all by hand leads to it looking uneven, like to use this example the scales one one arm would be noticeably smaller than on the other
