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Here's a great tip for making complex characters in 3D

10,424 views • 1 year ago •via X (Twitter)

4 Comments

Jorro_t's profile picture
Jorro_t1 year ago

... Or u could just use the Layer brush with a morph target set to the clean mesh, and go to town with some scale alphas... ;)

Moescape AI's profile picture
Moescape AI1 year ago

Sign up & create wholesome anime art on Moescape AI now!

Spooky Guy's profile picture
Spooky Guy1 year ago

The fact that art takes work is what makes it beautiful

Rhyfedd (he/him) comms open's profile picture
Rhyfedd (he/him) comms open1 year ago

When you say laying the groundwork, is that to keep the details consistently sized? Its a big issue i have is that doing it all by hand leads to it looking uneven, like to use this example the scales one one arm would be noticeably smaller than on the other

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