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Here's a guide to using Steam Frame's eye tracking for VRChat.

20,525 Aufrufe • vor 4 Tagen •via X (Twitter)

13 Kommentare

Profilbild von Chyado先生 - Japan Guy - That dude in VRChat gifs
Chyado先生 - Japan Guy - That dude in VRChat gifsvor 4 Tagen

Support a small VRChat vtuber: Github URL here:

Profilbild von vfrmaverick
vfrmaverickvor 4 Tagen

Doing gods work putting this out there

Profilbild von Chyado先生 - Japan Guy - That dude in VRChat gifs
Chyado先生 - Japan Guy - That dude in VRChat gifsvor 3 Tagen

I do what I can!

Profilbild von Mylos
Mylosvor 3 Tagen

Definitely bookmarking this for later, for whenever I get my Frame email lol.

Profilbild von Chyado先生 - Japan Guy - That dude in VRChat gifs
Chyado先生 - Japan Guy - That dude in VRChat gifsvor 3 Tagen

May the Valve angels bless you.

Profilbild von Aurori⭐️🐰《Bun vtuber!》
Aurori⭐️🐰《Bun vtuber!》vor 3 Tagen

Thank you for this!!!

Profilbild von Chyado先生 - Japan Guy - That dude in VRChat gifs
Chyado先生 - Japan Guy - That dude in VRChat gifsvor 3 Tagen

Glad I could help! 🙇‍♂️

Profilbild von 🌵Alice Yagami 🌺
🌵Alice Yagami 🌺vor 4 Tagen

FINALLY!!!! LET'S GOO

Profilbild von Craig Williams
Craig Williamsvor 3 Tagen

Can you please let me know how vrchat on pcvr is with the steam frame with like a 30+ lobby. I want to know if the stability is better than the quest 3

Profilbild von Chyado先生 - Japan Guy - That dude in VRChat gifs
Chyado先生 - Japan Guy - That dude in VRChat gifsvor 3 Tagen

That all depends on your PC.

Profilbild von Craig Williams
Craig Williamsvor 3 Tagen

I guess I won't get it then unfortunately because my laptop can run pretty intensive games but vrc is always a hit or miss with the quest 3

Profilbild von Kinen Lycan🐺🔻
Kinen Lycan🐺🔻vor 3 Tagen

My frame JUST shipped so this is being saved for later! Thank you!

Profilbild von MuuToo
MuuToovor 3 Tagen

They use the standard ARkit blendshapes, yeah? I've gotten it just about working but individual eye blink and some of the more subtle eye squash and squint blendshapes seem to not be registering.

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