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Here's a guide to using Steam Frame's eye tracking for VRChat.
20,525 views • 4 days ago •via X (Twitter)
13 Comments

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Doing gods work putting this out there

I do what I can!

Definitely bookmarking this for later, for whenever I get my Frame email lol.

May the Valve angels bless you.

Thank you for this!!!

Glad I could help! 🙇♂️

FINALLY!!!! LET'S GOO

Can you please let me know how vrchat on pcvr is with the steam frame with like a 30+ lobby. I want to know if the stability is better than the quest 3

That all depends on your PC.

I guess I won't get it then unfortunately because my laptop can run pretty intensive games but vrc is always a hit or miss with the quest 3

My frame JUST shipped so this is being saved for later! Thank you!

They use the standard ARkit blendshapes, yeah? I've gotten it just about working but individual eye blink and some of the more subtle eye squash and squint blendshapes seem to not be registering.
