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Here's how the Steam Frames current eye tracking looks like. Pretty good! Just waiting on BFR now

14,641 просмотров • 5 дней назад •via X (Twitter)

Комментарии: 16

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

In case you also want to have eye tracking

Фото профиля Nash?
Nash?5 дней назад

omg your model is so adorable

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

Thanks! But it's not my private one! It's a public avatar from @haggets_

Фото профиля GhostlyPiano VR | うさぎ🔞
GhostlyPiano VR | うさぎ🔞5 дней назад

Did you have to calibrate much? I'm still waiting on prescription lenses so my Eye tracking looks pretty awful at the moment. Eye close is very finicky doing winking

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

The first few minutes i had to calibrate it a bit, like looking all directions and closing my eyes for a few seconds. After that the only thing you still have to do after getting into the headset is looki up and down and straight. Then you're set for the whole session

Фото профиля Sebenco
Sebenco5 дней назад

HAGGITA'VALI SPOTTED

Фото профиля Frostyfrog ❄️🌨️ Artistフロスティ 🎨
Frostyfrog ❄️🌨️ Artistフロスティ 🎨5 дней назад

M-m-m-mouf tracking?!

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

Always had it, tho sadly the Vive Facial tracker will not work directly on the frame. I bought a 5m USB C extender. Sooo I'm basically tethered again <.< Which is fine tbh, I'll just have to wait till babble releases the Babble Pro..

Фото профиля RileyVR
RileyVR5 дней назад

That looks like it supports individual eye tracking?? But I have seen and read nothing about it having that?

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

Yup! I'm running on the stable version of the frame. It's just the software i mentioned doing all the magic

Фото профиля RileyVR
RileyVR5 дней назад

Awesome to know!!! Thanks so much! Might have to replace my quest pro now.. lol

Фото профиля DovahDoVolom
DovahDoVolom5 дней назад

I'm using it but for some reason my blinking doesn't work well. Sometimes it makes one eye go to wide and the other blinks normally. Even the raw data shows it doing that but... I think id know if my eyes did that when i blink haha

Фото профиля Max Wrath
Max Wrath5 дней назад

Question, do you need openvr space calibrator? I’m using the quest pro and honestly I’m getting tired of it 😅

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

Yes, tho there are alternatives that can slow down the drift you get from SC. But to be honest, I'd just recommend getting another tracker and attach it onto your headset. Then you can use the feature from SC that automatically syncs the two spaces together. With no drift

Фото профиля allay
allay5 дней назад

sorry to bother, but may I ask how’d you make it look so good? i tried the eye tracking yesterday with the software too but my eyes were being all finicky and what not, even after calibrating several times. i don’t use vrft and it’s my first time doing eye tracking so im clueless

Фото профиля ˗ˏˋBlueFoxˎˊ˗
˗ˏˋBlueFoxˎˊ˗5 дней назад

You still need VRCFT and install the Module. You can either use ETVR or LiveLink. Tho keep in mind live link will override your face tracker if you have one. And in eyeosc you need to tell it where it should send that data to. Either ETVR or LiveLink

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