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Here's the first test weapon animation (WIP). Designing an "indie-friendly" FPS animation system is quite a challenging and slow process, but it is starting to look quite promising.
85,070 Aufrufe • vor 3 Jahren •via X (Twitter)
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This animation is what kickstarted Code Blue's development, and I wanted to use a version of this as an intro to Code Blue, but I ultimately decided against it as Code Blue was already late, and requiring a partial re-render, and I didn't think this scene would hit quite the same
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129,861 Aufrufe • vor 3 Jahren
