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Here’s your A-life pal
539,711 views • 11 months ago •via X (Twitter)
40 Comments

“It’s combat AI not A-life Reeeeeeeee” A-life is meant to simulate persistent npcs going around their business and interacting with the world. Not fucking spawn random sets of npcs who are meant to be hostile to one another and then just do nothing

So it wasn’t fixed even this time? I had this shit since like launch, lol. UE5 was a mistake ffs

@DmitriOfLondor Can’t fix something that doesn’t exist. There’s no A-life, they just added a bunch of spawns that repeat. In garbage there’s a stalker camp where it keeps spawning stalkers and dogs, constantly. There’s just a growing pile of bodies. But they did add this super sick bloom

@DmitriOfLondor Why this gun looks like PS4 CoD performance one?

@DmitriOfLondor Czasami tekstury się nie ładują w pełni, i wszystko wygląda jak z plasteliny

This game is never getting fixed, is it.

Unless the rights to the franchise are handed over to 4A Games and they rebuild it from 0, then I don’t think so.

You are confusing combat AI and issues related to it (that happened in the original trilogy too BTW) with AI Simulation, or A-Life. Either way, S2 post 1.7 has objectively better simulation than SoC or CoP:

But the glazers in r/stalker will fucking crucify you if you judge a product that was falsely advertised and poorly made

The NPC’s constantly get stuck on nothing too

Many such cases

Call of Duty 2 AI was smarter geez

1. STALKER 2 does not have A-Life. 2. This does not actually demonstrate STALKER 2's lack of A-Life at all.

Very immersive. My favorite is the scripted bloodsucker spawn when you loot stashes to get a condensed milk and the game spawns 3 bloodsuckers.

You save me 164GB of download with this clip, thank you.

Shows combat AI and calls it A-Life :D Moronic post to be honest.

Stalker 2 shills on Twitter are INSISTENT on this not being a big deal. Dude a game from nearly 20 years ago blows you out of the water lmaooooo

All the good and actually capable programmers went to make either Metro or (fucking dogshit) survarium

Kinda sad to see that A-Life has still barely improved. I was loving stalker, but dropped the game as I didn’t find the AI that engaging. Been waiting for it be fixed ever since so I can go back and play.

Combat AI isn't A-life. Also, this sorta stuff happened in Shadows so often. Please tell me you played Anomaly/Gamma and expected that experience in Stalker 2?

They just cant do any better than the old games, can they?

I wish I could refund this stupid game

Another Clusterfuck enjoyer. Nice 😎

Tbh, I’m a huge fan of the schizophrenia anomaly that kept spawning shit in the sky and crashing it around me for solid 6 hours

It keeps you wired. I love the Zone.

GSC nie istnieje od wczoraj. jeśli ktoś im zaufał na słowo to jest naiwny,albo dobroduszny. to, że zrobią tego stalkera na totalny odpierdol i tak samo potraktują postprodukcję było więcej,niż pewne i to przed zapowiedzią.pierwsze materiały prasowe tylko potwierdziły oczywistości

The second game where I feel scammed. First one is Dying Light 2. I saw enemies spawn in so many times it's not even funny anymore. It is an achievement that they managed to make the most immersive game franchise, do everything in its power to pull you out of the immersion.

They will never ever get a life working in unreal 5. This is like tarkov devs trying to rescue a game built on hacked together code. Unreal 5 is an incredible engine but not when the entire game hinges on living offline npcs

@LoserK117

good to see stalker 2 still same since released. 😂 A-life update just double spawns?

do people still forgive this because they were in a warzone making the game?

I still like this game but it is bit sad that the A-life was better in the original Stalker.

What exactly is so wrong here? The guys with shotgun got closer to you so that they could do some dmg since there was no cover for them, the other guys are just chilling since they are in good relationship with you and the guys you killed.

In Shadow of Chernobyl bandits & mercs are supposed to fight each other too, but the moment the player shows up-everyone instantly gangs up on you and forgets their war. A-Life has always been super random in the series. One weird case gets shown, hundreds of normal ones never

just old Stalker with mods

just playing GAMMA and tuning it how you like is really the only option lmao

Unreal engine working as intended

I remember seeing NPCs trying to unlock the secret of the zone, trading with traders, and hunting mutants. Now I see them getting stuck on walls and wandering aimlessly through the forest. Genuinely how did we degrade in technology

Yeah I played the game on release with many awesome mods that helped with A life (workaround) and stealth/combat mechanics. One of early patches has broken those mods and didn't fix shit so I haven't played since then. Got the physical collector's edition.

I keep finding npc spawning issues being related to how Unreal has to handle stuff. It's gotta be. Even VEIN does the same thing, just popping zombies into a specific distance at seemingly random. Because they don't attempt to render the NPCs throughout an entire larger zone to save resources.
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