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Highly recommend the DebugDraw3D addon if you're like me and don't have a robust intuition for vector math #GodotEngine
217,742 views • 1 year ago •via X (Twitter)
11 Comments

I'm making a co-op bodybuilding horror game where you've got to get stronger in order to survive the mines and tackle the testing gates! (Outdated Steam Page)

This is SO cool

Appreciate you! And very much looking forward to Black Pine. Seems to be a bit of overlap in our ideas 😁

Oh man debug draws are an absolute necessity even for people that are potentially intuitive. It should come standard with the engine.

Why isnt this a part of the engine already ? This is necessary stuff

I still don't understand why this isn't a core part of GDs engine

With a solid intuition for vectors too

Addon? Why is this not in the engine?

Democratic process

Sad that this is not a default Godot feature

In classic Godot fashion, a proposal exists with some bike-shedding over the API. But at the end of the day it's a matter of priorities and whether anyone in the community is willing to put in the work to make it happen
