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Highly recommend the DebugDraw3D addon if you're like me and don't have a robust intuition for vector math #GodotEngine

217,597 次观看 • 1 年前 •via X (Twitter)

11 条评论

Levi Murray 的头像
Levi Murray1 年前

I'm making a co-op bodybuilding horror game where you've got to get stronger in order to survive the mines and tackle the testing gates! (Outdated Steam Page)

caleb 的头像
caleb1 年前

This is SO cool

Levi Murray 的头像
Levi Murray1 年前

Appreciate you! And very much looking forward to Black Pine. Seems to be a bit of overlap in our ideas 😁

Blaine Hodge 🇨🇦 的头像
Blaine Hodge 🇨🇦1 年前

Oh man debug draws are an absolute necessity even for people that are potentially intuitive. It should come standard with the engine.

VØID 的头像
VØID1 年前

Why isnt this a part of the engine already ? This is necessary stuff

Ratchet?! 的头像
Ratchet?!1 年前

I still don't understand why this isn't a core part of GDs engine

Nicolas 的头像
Nicolas1 年前

With a solid intuition for vectors too

Stephen Ulibarri (Druid Mechanics) 的头像
Stephen Ulibarri (Druid Mechanics)1 年前

Addon? Why is this not in the engine?

Levi Murray 的头像
Levi Murray1 年前

Democratic process

IVAN32_LEAN_AND_MEAN 🌲🏎️💨🌲 的头像
IVAN32_LEAN_AND_MEAN 🌲🏎️💨🌲1 年前

Sad that this is not a default Godot feature

Levi Murray 的头像
Levi Murray1 年前

In classic Godot fashion, a proposal exists with some bike-shedding over the API. But at the end of the day it's a matter of priorities and whether anyone in the community is willing to put in the work to make it happen

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