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Holly Shiiiiiii!!!! I've made a new GeometryNode: TANGENT and VECTOR DISPLACEMENT!!!!! I can apply shapes after deformation now! it is AMAZING!! 🔥🔥🔥🔥🔥🔥 #b3d #Blender3d #python #geometrynodes

42,308 views • 3 years ago •via X (Twitter)

11 Comments

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

eat this fagulous!!

Benny Govaerts's profile picture
Benny Govaerts3 years ago

Nice or you going to make a addon for this ?

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

It is a compounds mixture... I think that it could not be an addon.

Renato Gangemi's profile picture
Renato Gangemi3 years ago

Is it possible to animate the deformation separately?

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

Yes

mazen_pop's profile picture
mazen_pop3 years ago

If you can animate this effect, it will be very good for smear

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

Yes. But the idea is secondary blend shapes or load vector displacement maps like cycles

42BE3D's profile picture
42BE3D3 years ago

jiggle deformer?

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

nope

UtenSwitch's profile picture
UtenSwitch3 years ago

Is it time...?

Eugenio Pignataro (Oscurart)'s profile picture
Eugenio Pignataro (Oscurart)3 years ago

@NintenSwitchU LOL

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