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How do you give a humanoid the general motion capability? Not just single motions, but all motion? Introducing SONIC, our new work on supersizing motion tracking for natural humanoid control. We argue that motion tracking is the scalable foundation task for humanoids. So we "supersized" it: 9k+ GPU hours...

62,751 görüntüleme • 10 ay önce •via X (Twitter)

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Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

Now, let's dive into how we achieved this: First, we gather lots of high-quality humanoid motion data, all 100m frames, 700 hours of it. We trained a universal humanoid motion tracker on it using 128 GPUs for a couple of days. (Yes, this is PHC-to-real if you follow my work :) The resulting tracker is great. High coverage on the motion dataset. However, tracking alone is not enough. It's not useful if we just show that we can track any motion from a large dataset. We need to track out-of-distribution motion, useful motion. How do we make motion tracking the scalable foundation for humanoid control?

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

We begin by designing a kinematic planner that can, like a gaming character, control humanoids to move on command based on gamepad control. The planner itself is a foundation-model level innovation that supports many. All of the footage below was taken in one take, over 10 minutes, controlled by a gamepad.. All of the footage below was taken in one take over 10 mins controlled by a gamepad.

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

Now that we have the planner (we say that a lot within our team these days), you can do some neat things like decoupling the upper body (VR three points) and the lower body (kinematic planner) for natural movement teleoperation

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

Of course, you will be able to teleoperate with whole-body movement, all upper and lower body, with motion provided by a VR headset

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

Adding GENMO ( to the mix, we also support teleoperating with videos. Mapping from video-captured human motion to humanoids.

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

With GENMO ( we can generate music-to-motion and text-to-motion, which are mapped directly to humanoid behaviors.

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

If we can teleoperate, we can collect data for Vision-Language-Actions models (VLAs)! Here we collect 300 trajectories, fine-tune the newest Gr00t N-series model ( and achieve a 95% success rate on this loco-manipluation task during our initial trials.

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

All of the above behaviors are using the same, single control policy that runs onboard the G1's orin. All models and training code will be released.

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

The dream team: Co-first authors @_ye_yuan @TingwuWang @80gg_overmind | Core contributors @eric_srchen Fernando, @ziang_cao , @jiefengli_jeff , David, @BenQingwei , @dennis | Our team @dngxngxng3 , @cyrushogg, Lina, Edy, Eugene, @TairanHe99 , @HaoruXue , @_wenlixiao , Zi | our leaders @jankautz, @Dr_YanChang, @UmarIqb , @DrJimFan , @yukez more videos and details at:

Weishuai Zeng profil fotoğrafı
Weishuai Zeng10 ay önce

100% Game Changer. Congratulations!!!

Saleh Aldwais profil fotoğrafı
Saleh Aldwais10 ay önce

Great 👍

Robert Moore profil fotoğrafı
Robert Moore10 ay önce

So, in the end will you be selling Unitree bots with Sonic Control or are you hoping someone else will?

Jerry Chéng profil fotoğrafı
Jerry Chéng10 ay önce

Insane work to the community! Thanks for sharing

Yannick Monye profil fotoğrafı
Yannick Monye10 ay önce

Well done & nice name!

Zhengyi “Zen” Luo profil fotoğrafı
Zhengyi “Zen” Luo10 ay önce

haha

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