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how every game handles lockpicking

1,711,898 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von LikeAFoxStudios
LikeAFoxStudiosvor 2 Jahren

I make tons of video game skits like this! check them out!

Profilbild von Valentino Whateverino
Valentino Whateverinovor 2 Jahren

Tell this to the zombies in dying light, they could learn a thing or two about npc etiquette

Profilbild von Sean/26/ 🇦🇺 Free Palestine
Sean/26/ 🇦🇺 Free Palestinevor 2 Jahren

Reminds me of this, just a hilarious moment

Profilbild von Beast III/Luna
Beast III/Lunavor 2 Jahren

I miss lock picking when you actually work with the tumblers. VASTLY superior system, especially when you layer magic systems atop that to further manipulate the tumblers.

Profilbild von Space Jesus
Space Jesusvor 2 Jahren

Which was it? Fallout 3 I think? Where a goddamn deathclaw could follow you INTO a building? A much worse place to be when fighting a deathclaw! More games should do that

Profilbild von Havoc
Havocvor 2 Jahren

There’s a mod to fix this (most obvious statement ever)

Profilbild von RealAsianRobot 🤖
RealAsianRobot 🤖vor 2 Jahren

This is fucking hilarious and I love it!

Profilbild von theJoe69🤙🏻🦥🤙🏻
theJoe69🤙🏻🦥🤙🏻vor 2 Jahren

*record scratch* *freeze frame* Yup, that's me. You're probably wondering how I ended up in this situation ...

Profilbild von Oograths-Pizza
Oograths-Pizzavor 2 Jahren

"every game" meaning a bethesda game just say you have a nostalgia boner for bethesda games...jesus

Profilbild von Cheemsborgor🇺🇸✝️
Cheemsborgor🇺🇸✝️vor 2 Jahren

but not dying light

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