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How I created an OpenSource 3D game with Three.js and MML while live streaming the development of the entire game in a way that it could be watched inside the game itself 🤓 Time stamps: 00:00:00 - Intro 00:00:18 - The game engine 00:02:06 - The MML documents 00:04:06...

37,705 次观看 • 1 年前 •via X (Twitter)

11 条评论

Marco Gomez 的头像
Marco Gomez1 年前

You can access the experience here: ▶

Marco Gomez 的头像
Marco Gomez1 年前

Playing around with some experimental live-editing features! 🤓

Eldad 的头像
Eldad1 年前

@threejs Looks super cool! Should I leave my +1 vote for a react-native client right here? :)

Lukão Rocha 的头像
Lukão Rocha1 年前

@threejs This is pretty cool, dude!

At no 的头像
At no1 年前

@threejs Cara macaco, muito daora ver alguém que eu acompanhava quando era criança como entretenimento, acompanhar hoje como fonte de aprendizado.

Marco Gomez 的头像
Marco Gomez1 年前

@threejs 🥰

Yung Lean Do SENAI 的头像
Yung Lean Do SENAI1 年前

@threejs @Snydd3r

Ignacio | numberNine 的头像
Ignacio | numberNine1 年前

@threejs This is amazing!

Marco Gomez 的头像
Marco Gomez1 年前

@threejs Thanks, Ignacio ♥ You're too kind! I really appreciate it!

Roman 的头像
Roman1 年前

@threejs Marco that's just AWESOME !! I loved the part with quantum cube states... btw and i may need help of a scpecialist about extreme stupidity disorder 😄 but if you have some code/repo somewhere about the base game engine (character and moves/controls) it could heal my brain

Marco Gomez 的头像
Marco Gomez1 年前

@threejs This is the repo: 🤓

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