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How Instant Turnaround Jumps work in Melee
10,291 Aufrufe • vor 27 Tagen •via X (Twitter)
5 Kommentare

MojoMonkeyvor 27 Tagen
tilt turn animation is character dependent btw. for example DK's takes 11 frames. huge benefactor of UCF lol

Verdalvor 27 Tagen
Is this basically smash turn? You have to jump frame perfectly for this no?

m0ppuvor 27 Tagen
@KoDoRiNSSB Crazy that I’m still learning shit about this game man

John Wickvor 26 Tagen
Quite literally one of the worst explanations. Please someone make a better one.

🗡fervor 26 Tagen
Smash turn
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