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How is porting Resident Evil 2 to the Sega Saturn going? Quite well actually. This is using the PS1 rom contents so no source code needed.
23,368 views โข 12 days ago โขvia X (Twitter)
44 Comments

The game that made me jump ship to PS1 from Saturn is finally coming to Saturn! Hell yeee

I won't stop till it does lol

Wait, Capcom said the Saturn couldn't handle it ๐คฅ

We'll definitely find out, just kinda like a side quest rn lol

Nice work!

Thanks man <3

SEGA Saturn will have an even more HUGE library in the next 2 years....

We'll make sure of it <3

I don't suppose you are willing to explain any of the steps you took to get it running on Saturn, are you? PS1 code isn't supposed to just run on Saturn even if you decompile the code, and even then there's a lot of other things specific to Saturn hardware renderers...

Youโre right. PS1 code doesnโt run on Saturn. This is a native C reimplementation using Jo Engine/SGL, with converted assets from the PS1 rom. For doors, I ran the original scripts offline to capture motion, then replayed that data on Saturn. Made assisted with Astra but I also have porting experience <3

oh interesting. so this is a complete reimplementation in a different engine. i suspected that's what i was looking at. the models don't look quadrilateral based, which is odd to me. what will you do about the video codec? yabause doesn't seem to be handling it very well.

For sure man good eye, video codecs are being changed at this minute but its something thats very easy to implement

Really amazing! @PixelCNinja @VEsoterica @MrSujano

@PixelCNinja @VEsoterica @MrSujano A worthy side quest then

I excitedly explained what you were doing to my wife yesterday ๐ค she didn't know what Sega Saturn was ๐ cool af ๐

Its a bit of a side quest that @OfficialEchoith got me on but I was like yknow what lets do it lol

@DaveFromLI Iโm sorry ๐

@DaveFromLI Man this is worthy I love it lol

If you're trying to play the PS1 FMV data, you should probably look into a different approach. It's going to be rather difficult to get the Saturn to decode a DCT codec at 30fps. I'd look into Cinepak instead. I re-encoded Leons FMVs a while ago:

Amazing ! That's even a dumber idea than porting a dreamcast emulator for wii, congrats ๐

I'm the king of dumb ideas lol. But that's awesome man I'd play dreamcast on the Wii cos why not

jo engine?

Yes! <3

nice ! Do not give up and do not care about any stupid criticism if you decide to use AI to assist you !

Thanks man AI assisted but a lot of manual work too !

I spent so much time playing that on PS1 it blew me away as a boy

This is a wild project. The Saturn always felt like it had the muscle for it and just hated being asked nicely.

This is exactly what I am discovering and the movement is much more smoother on the Saturn I'll open up a workable prototype soon

I spent many nights playing RE2 on my ps1.. great game. There's a classic horror game based in London called Nightmare Creatures ... one of my favorite vintage games.. someone needs to mod that one on pc with updated graphics.

I remember Nightmare Creatures playing that as a 10 year old lmao Good times. One day I'll make that mod

Only a few real ones know about that classic lol.

But why ?

For the oreos

This is impressive work! Maybe now we can finally start dispelling some of the lies about the Saturn.

Its such a capable machine

Yeah kids are doing that on Websim. It's pretty cool

I really hope this gets finished.

Great! Can you make the same way for ps1 roms contents in sega saturn for tony hawk pro skater 1 too, pls?

As happy as I am seeing further RE2 SS development, I cannot forget there was/is a previous "attempt "at porting this game on SS (actually more a proof-of-concept) by Castorgroup. There was even cinepak SS movies (see here: with great result achieved.

That guy is a legend

Okay you got my attention here.

Progress is going good, some obstacles but nothing i cant fix haha

That's pretty good. But it would be more original. Do it completely For the Saturn Without needing to be based on the PS1 ROM I know it would involve doing it from scratch. But it would be more satisfying and phenomenal

If it is done, it has to be done well, the fmv video has to be in truemotion (cinepack is bad quality) it should have compatibility with the dualshock retro-bit controller, text in Spanish ... and detect when putting the game if it is Saturn base mode (normal)or Saturn 4mb ram


