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How it started vs How it's going #indiegame #indiedev #mmorpg

10,263 views • 5 months ago •via X (Twitter)

9 Comments

Incubaitor 🍂's profile picture
Incubaitor 🍂5 months ago

Make a MacOS Port.

0xDevops's profile picture
0xDevops5 months ago

This game is incredible, what engine do you use?

SpiritVale | Early Access OUT NOW!'s profile picture
SpiritVale | Early Access OUT NOW!5 months ago

Hey, hey! Unity👀

Maniks's profile picture
Maniks5 months ago

That's Awesome, wasn't aware of how the game looked before, it looks much better now. The low poly style is very charming, do I do hope new/reworked maps are larger, since right now they feel like small hallways.

SpiritVale | Early Access OUT NOW!'s profile picture
SpiritVale | Early Access OUT NOW!5 months ago

Artists are working a lot to bring larger and better maps! It's gonna be a huge change to the game 👀

SpiritVale | Early Access OUT NOW!'s profile picture
SpiritVale | Early Access OUT NOW!5 months ago

SpiritVale Early Access release this July, wishlist on Steam!

Monastery - Wishlist on Steam's profile picture
Monastery - Wishlist on Steam5 months ago

Great improvement. Wish I had kept old footages :)

Mark Fershteyn's profile picture
Mark Fershteyn5 months ago

Looks great, but those icons look a bit familiar lol

marioMiningcrafting's profile picture
marioMiningcrafting5 months ago

i see the classic 1,2,3,4,5,6,7,8,9,0 keybindings please for the love of god DONT have this as default it create so many clickers people are too lazy to do proper keybindings as seen often in WoW and seen often people fail at doing basic stuff in like Wow HC clips

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