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// how it starts, how it ends

85,636 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 18

Фото профиля Alexander Ang
Alexander Ang2 лет назад

I should do this more often, it just takes being okay with it looking really bad right up front. Also giving up the idea of hoof plants in blocking.

Фото профиля Arman Akopian
Arman Akopian2 лет назад

John this is so cool man! Watching that boar come to life - fantastic! Always was a fan of you r work brother!

Фото профиля John Animates
John Animates2 лет назад

You're finally on X! - wooohoo - that's an INSTANT follow for me brother! - Can't wait for you to drop all of the wicked concept you've shown me at your place over the years working on Rainbow Six, Deus Ex, Tomb Raider, Splinter Cell etc.. I know how much you love doing sexy pin ups but don't forget to drop some of the classic stuff that everyone knows & loves ;) - To all, if you're into concept-art, give @El_Antiquado a follow and welcome him on X! - we've worked on so many cool projects over the years and I'm sure you'll enjoy his soon to be awesome feed! ;)

Фото профиля Arman Akopian
Arman Akopian2 лет назад

Hey thanks for the warm words man! Rock on!

Фото профиля Gabby the Gobzilla
Gabby the Gobzilla2 лет назад

Funny how brain dead people are when they see alpha leaks and see the top left alpha state and call the game unplayable over a year before its release. XD Good looking work flow <3

Фото профиля AnimDweeb
AnimDweeb2 лет назад

Cool! When you start animating the growl from the top-right box to the bottom-left, do you continue animating layered one control at a time, or do you pose the spine, chest, neck, head, etc on the same frames?

Фото профиля John Animates
John Animates2 лет назад

body = layered + a bit of straight ahead tail = layered + a bit of straight ahead legs = layered + a bit of straight ahead head = layered + A LOT of straight ahead once I reach a general performance that works well to my eyes (lower left clip) I go all-in using the straight ahead method. The process is identical to my Animating Idles videos using The Blocks which are here on my feed & YT channel. It's the only way I know of to get the max nuances that make a performance feel truly alive. It's impossible for me to use pose to pose this because my imagination can't process all these subtle nuances. What I am able to mentally visualize is the general motions/mechanics/weight but not the subtle nuances that I've added all over the place. I go with the flow of the shot and discover it along the way as I'm working / tweaking curves. unless someone knows a better way? Please share your method, would love to try it out.

Фото профиля Alexander James
Alexander James2 лет назад

bottom right 🤍

Фото профиля Kyle Tsetso
Kyle Tsetso2 лет назад

i spend so much time in the top right lol and im still striving to achieve bottom right on these deadlines astounding work!

Фото профиля Arch
Arch2 лет назад

@adamsaurus02 Holy crap! Lvl 40 Entelodon!

Фото профиля Ramt33n
Ramt33n2 лет назад

Lovely, I'v always believed layered animation approaches yields the most natural kind of results. Beautiful and unspiring work!

Фото профиля John Animates
John Animates2 лет назад

This is the way. - The Mandalorian

Фото профиля Dom
Dom2 лет назад

haha, this kind of breakdown feels oddly validating as it ended up being the method I like most

Фото профиля Jonny Vice
Jonny Vice2 лет назад

Badass!

Фото профиля Joss
Joss2 лет назад

me encanto la animacion del Entelodontidae

Фото профиля Armor Breaker
Armor Breaker2 лет назад

Daeodon?

Фото профиля John Animates
John Animates2 лет назад

bingo!

Фото профиля komiko
komiko2 лет назад

Omg, look at that moves 🤩

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