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how to defend in 2XKO (in 40 seconds)

117,480 views • 1 year ago •via X (Twitter)

9 Comments

2XKO INTEL's profile picture
2XKO INTEL1 year ago

also Parry info (from @RichardWinz): • 1F startup • active 10F • recovery 38F • scales dmg 80% • +41 on grounded attacks + knockback & unrecoverable air spin state on aerial attacks

Infernasu's profile picture
Infernasu1 year ago

Since when was there a low parry in this game oh my god… 😵‍💫

Fedd | FGC 🇵🇸's profile picture
Fedd | FGC 🇵🇸1 year ago

Wow the guard bonus will make me appreciate being on defense during blockstrings lol free meter

Josh lee b's profile picture
Josh lee b1 year ago

Hey guys I’m stuck on this screen help please!!!

Lukas // Toskiii's profile picture
Lukas // Toskiii1 year ago

@RyamaG_ our problems are solved

Edwin's profile picture
Edwin1 year ago

Ohhhh that's what Guard Bonus is!

LoK's profile picture
LoK1 year ago

The Guard bonus is very interesting.

R0BOT's profile picture
R0BOT1 year ago

The wake up attack does it cost meter is it unsafe? When would you not use it? Additionally the parry, is there a timing to it, if you miss that timing is that what makes it unsuccessful? I have not had an opportunity to play yet.

2XKO INTEL's profile picture
2XKO INTEL1 year ago

Wake Up Attack costs no meter (have to correct that in the pinned post) and is unsafe on block. Parry has a whiff animation and is punishable.

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